Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries


by Domantas - Competition Entry

A game that pretends to be an old school text-based game.

Controls: movement with arrow keys or WASD, reset level with R.

To make it fit the theme better, I got it to work on Internet Explorer 6 :)

Downloads and Links


RasmusErik says ...
Aug 28, 2016 @ 8:42pm

Awesome game.
Especially good level design.

Fits theme very well,
as the original rogue-game
really is ancient technology :)

Minor suggestion: it could also support
the original rogue-keybindings (hjkl),
but that is just a detail.

Definitely one of my favorites.

headchant says ...
Aug 29, 2016 @ 6:07pm

Loved every minute of it. The level design is really good and the enemies are also really interesting. Also exactly the right length for a LD game. Will recommend this as a superb example of a LD game. Probably in my Top 5 games of this LD. 5/5 Stars

tomer_cool says ...
Aug 29, 2016 @ 6:55pm

Finally an ASCII game in LD36. I love it the level are great. 9/10

QOGQOG says ...
Aug 29, 2016 @ 9:34pm

Nicely done, plays a lot more like a puzzle game than a traditional roguelike, really like the countdown arrow firing things.

edve98 says ...
Aug 29, 2016 @ 9:45pm

Probably the best game I played so far! I guess opening the map and looking for games made by people in Lithuania was worth it :P

I also made text based game but it's not as good (and is played in the terminal).

So yeah, 10/10.

TheLaw says ...
Aug 29, 2016 @ 10:10pm

Good use of ASCII-art

Garfeild says ...
Aug 30, 2016 @ 6:11pm

was surprised how good it is, good flow of researching the map and solving puzzles.
There is couple of places where you can fail and only way to fix it - restart, would be great to avoid this.

Overall it a good little puzzle game, enjoyed playing it. Good job!

Joff says ...
Aug 31, 2016 @ 10:15pm

I really enjoyed this and having the entire game in ASCII fits the theme very well

quadtree says ...
Sep 1, 2016 @ 5:07am

Nice! Loved the graphics style.

kyyninen says ...
Sep 2, 2016 @ 6:09pm

Good entry. I especially liked how you eased new hazards in slowly - every time something dangerous was introduced, player has time to observe them from afar for at least few turns.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]