Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Zhopa Truda (Le Mythe de Sisyphe)

by prygskok - Competition Entry

Sentimental story about overcoming.

How to Play: Spacebar!

Downloads and Links


NinjaNic says ...
Aug 29, 2016 @ 12:55am

This doesn't seem to go well with the theme and it doesn't seem like much of a game at all. I can't say I'm a big fan of this one, sorry.

snake5 says ...
Aug 29, 2016 @ 2:19pm

Intriguing artwork. The concept seems to be headed in the direction of becoming "the game" (

I was confused about a few things though:
- for how long is it needed to press spacebar repeatedly?
- sometimes the line at the bottom isn't the translation of the line at the top; was that intended? Very few people would get it.

Geckoo1337 says ...
Aug 29, 2016 @ 6:09pm

Раб, рабство, работать, работник, работа... На самом деле, твой проект замечателен. Напоминает мне по контексту некоторые советские изображения. Мне очень понравилось. Спасибо тебе Товарищ ++

Geckoo1337 says ...
Aug 29, 2016 @ 10:13pm

Je ne comprends pas si tu es francophone ou russe (pourquoi e titre en français? - le Mythe de Sisyphe). Je pense que c'est une volonté de ta part, mais certaines traductions sont assez éloignées de l'expression originale en russe. Personnellement, j'aime énormément. Graphiquement, c'est un travail de grande qualité. Bravo ++

prygskok says ...
Aug 30, 2016 @ 6:00am

Привет! Спасибо за отзывы! Неточности в переводе это маленький стеб! Вроде как "Религия яд! Береги ребят!" и "In God We Trust".

Французское название это отсылка к одноименному эссе Альберта Камю. Ну и геймлей это бить в одно место! Мне кажется это древнейшая техника! "Забить" одним словом!

Хотел ответить тебе лично, но не разобрался как это сделать, где тут глянуть контакты человека? ))

prygskok says ...
Aug 30, 2016 @ 6:05am

thanks everyone! it is very useful for me.

goodbadokay says ...
Aug 30, 2016 @ 6:56am

Ancient Soviet Union xD.

А вообще, почему Религия яд! Береги ребят. = In god we trust. А так почти как у Маяковского, только не одобрил бы он скорее всего такого психодела с мерцанием по пробелу.

goodbadokay says ...
Aug 30, 2016 @ 6:59am

А, сорри, вкладка со вчерашнего дня открыта, не увидел комменты. А так по мерцанию - je pense que c'est laid. По графике - comme c'est merveilleux.

Supr says ...
Sep 1, 2016 @ 3:04pm

Разраб! Ты выполнил план и сделал качество :) Гуд джоб, короче — смешно, стильно и ваще!

Geckoo1337 says ...
Sep 1, 2016 @ 9:05pm

Спасибо большое тебе за ответ и толкование. Я понял твоё желание, переводя эти выражения наилучшим образом - дословно не является самым лучшим методом... Если ты хочешь общаться со мной, ты может написать мне какое-то краткое сообщение (на французском, русском или английском языке). Буду очень рад с тобой познакомиться. Тебе желаю успехов ++

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]