Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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False Promise

by MonsieurDuc - Jam Entry

GamePad is Highly Advised (X to attack (X360 pad))! (you can skip intro cutscene with space or escape)

edit 1 :

Small Update 0.1 :
Fixed Reversed control
Improved Health System (now have a health regen and you can see Hp)
Improved Attack animation speed and movement animation speed to be a bit more dynamic
when you die the level restart
You can now skip intro cutscene with space or espace :)

edit 2 :

small update 0.2 :
added some hit sound and put a music on the level
fixed many collision bug
added a "boss" at the end of the level (even if the level never end)
added more light to the level :)

Big update (that will be poster as no jam) will came later , most of the team is taking pause because they're tired like hell, I'm trying to do my best to fix critical bug ^^


Our hero is blasted into the past by a strange anomaly that occur into the cold fusion core he was working on.
During the incident, John Kevin got touch by the energy of a paradox, causing random jump in time.
His only option: Go forward and try to understand this time problem.
Will you bring back John Kevin at his present ?

John Kevin is a surface tech,
Working for the Global Corp Industry.
As his father , and the father of his father before him,
And then since the oldest ages.

Like every morning, John Kevin went to work,
Present at 4am, ready to clean his sector.

The Cold Fusion powerplant of Global corp
is an Huge instalation which ask permanent maintenance.
The inert particle result from this fusion are numerous and dirty,
with an unbearable smell !
Each days is his dog life John Kevin Work Hard.
His imitation of his walkman hooked to his waist bag,
he begin his day on a sound of Transmission - John Deley and the 41 players

Downloads and Links


Plexus says ...
Aug 30, 2016 @ 2:40am

there is ton of bug (control right/left inverted)
unability to skip the cutscene and gameover safelock
0we'll try to update as fast as we cab about those to make the game playable

MonsieurDuc says ...
Aug 30, 2016 @ 10:42pm

We fixed a lot of bugs, before the endline, lets try our game :)

kingpirux says ...
Aug 31, 2016 @ 12:40am

xD lol... i hit a rockola and started to walk to the space

kingpirux says ...
Aug 31, 2016 @ 12:44am

the best part of the game: the music and jhon kevin. after that i dont know what to do and you can bug by just walking to a wall and he stuck or fly xD

Plexus says ...
Aug 31, 2016 @ 2:33am

we'll surely entirely remake the levels , it was a last minute made stuff ^^ , we were 3 grapist and made too much assets for our programmer , in the final almost none of the tons of assets made is seen

Aug 31, 2016 @ 2:34am

I'm not sure what to do, the juke boxes seem to want to kill me, the guy always runs left if I plug in an Xbox One controller, and walking onto a blue chair launches me into space. lol, Unity physics!

Bob8213 says ...
Aug 31, 2016 @ 2:39am

@Captain Awesome
It's not a bug, it's a feature !

Plexus says ...
Aug 31, 2016 @ 2:45am

@bob8213 it's just poor level building , don't hide your failure, BE PROUD OF IT !

Aug 31, 2016 @ 2:49am

@Bob8213 haha well I did go back to the chair to launch myself again. :)

Aug 31, 2016 @ 6:14am

In the first time when I played the character started to get up in the air. And he probably would have flown into space if I had not restarted the game =)
Interesting art (especially main menu) but not very friendly control. Funny intro cutscene. It would be great if you develop an idea and polish character behavior. Good luck!

JK5000 says ...
Aug 31, 2016 @ 8:47am

Don't skip the intro it is the best part of the game. Okay the game is not bad, but it very buggy.

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