Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

The Ancients Call

by smilewood - Competition Entry

After finding an ancient portal structure you travel with it to the Ancients, protecting it from harm along the way.

WASD to move. Left click to fire. E to drop a bomb.
Protect the portal for five waves, until it charges and can transport you back. There are five areas, each more difficult. Reach the ancients after the final jump to win.


This is my first Ludum Dare entry, and I had a lot of fun making it. I wrote this game in Java.


I’m not entirely sure that I did the export and download setup correctly, so if there are any problems please let me know.

Downloads and Links


Comments

Pix3M says ...
Aug 29, 2016 @ 5:21am

You did it correctly, though my computer seems to not know how to execute .jar files. Otherwise, if it's a jar file you wanted to give people, you did it right

Aug 29, 2016 @ 5:25am

This game is incredibly difficult - the first round itself is almost impossible. After that, they are mostly pretty easy - except for the pink guys, which are very very difficult to deal with due to their density. I actually had a lot of fun while playing it due to the amount of difficulty despite the rather simple graphics, but I'm afraid I couldn't beat area 3 and I didn't want to try again. Have you actually beaten your game from start to finish? It really is a challenge. In any case, I think the one easiest change that would make the biggest difference is changing the background color of each area. Even with the simple graphics, this would really make a difference. I would, of course, also suggest using sprites and stuff, but that can be difficult for your first entry. I also think it would be nice if there was a way to tune down the difficulty, or if your guy had a faster firing rate. Overall, I think it is a fun game due to its difficulty - but I'm not sure that that is what you were going for.

KevKevOnFire says ...
Aug 29, 2016 @ 5:34am

Its bare bones, but functional. Basically the most you ask for out of a first time game jam. For further things to look into, you could add more feedback to player actions (simple sounds and animations), as well as making enemies with more complex behavior than moving in a straight line.

MAnimal says ...
Aug 29, 2016 @ 6:11am

difficult game, I hope you enjoyed your first LD, maybe add some sounds into it, to give it more life :). My cat was watching the monitor while I played that.

quentinus60 says ...
Aug 29, 2016 @ 6:14am

I couldn't beat level 3. The game is really difficult

hermetic says ...
Aug 29, 2016 @ 6:20am

Definitely a game! Reminds me of Missile Command. except in a circle.
Already has fun, challenge and a story.
Now it needs sound and graphics.
Also, my finger is worn out. It needs to autofire or something. I probably clicked 1000 times.

Nice variation in enemies. Trading speed for hit points is pretty on point.

manabreak says ...
Aug 29, 2016 @ 6:44am

Congrats on your first jam! I have to disagree with other commenters - the game didn't seem too difficult. It could have used some graphics and audio, but given it's your first time, let's have it slide for now. ;)

Bogden says ...
Aug 29, 2016 @ 7:47am

Got to portal 3, but had trouble sticking with it. Really nice fundamentals, but it all felt too similar after the first portal.

Think you managed to do a good bit with the graphics with just the couple of shapes you used, but I might use some more mellow colors next time. You should give audio a try too! Shooters + audio are always a good mix.

Ghen says ...
Aug 29, 2016 @ 9:44am

fairly simple and straightforward game, the control feels nice, but autofire could be nice
and also the health bar on the enemy a bit reverse, it should be green when full health, not red, but really i'm just nitpicking

very solid first entry!

Vegevan says ...
Aug 29, 2016 @ 11:42am

Hey I just played your game, that was really interesting. I also participated for the first time, so consider it in my comment :)
I found the game pretty boring at first sight, but playing it became quickly addictive, I wanted to see what will happen, which enemies will I found and I found myself playing again after something like 15 minutes haha
I've hardly understood why everyone is so mad with the ancient point, and if the game is proceduraly generated or not so I didn't finished it; but this might be due to the fact I didn't sleep for nearly 30 hours haha
Nice game eventually, had fun to play and that's all about it ;)
See you next on LD 37 ! Thanks !

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]