Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Light Machine

by leialus - Jam Entry

Simple game , count the player must use as solar maguinas to deflect light and activate the mechanism of the door.

keys:

X - jump

Right directional and Left directional to move the character.


Crated using:
GameMaker: Studio 1.4

Credits

Lucas Reis (programming, sound and level design, sprites).

Gabriel Reis (Background Art)

Matheus Reis (1° room background edit)

character: http://gaurav.munjal.us/Universal-LPC-Spritesheet-Character-Generator/#?sex=male&body=skeleton&=eyes_gray&armor=chest_leather&mail=none&legs=none&jacket=none&tie=none&arms=plate&spikes=none&bracers=leather&greaves=none&gloves=none&hat=hood_cloth&shoulders=leather

Downloads and Links


Comments

Aug 30, 2016 @ 1:52pm

Is it possible to compile as a single executable, without needing an installer?

leialus says ...
Aug 30, 2016 @ 4:47pm

I can't upload only the ".exe", what i can do is upload the folder, but not will change I will need compact it anyway. the game need external files.

gonutz says ...
Aug 30, 2016 @ 9:56pm

I do not know what the 'right sequence' is and cannot seem to find any hit as to what it might be.

gonutz says ...
Aug 30, 2016 @ 10:13pm

I am sorry, my comment meant was for another game, I typed it in here by accident.

I am actually installing your game right now, which sucks, why did you not just pack it in a zip or create a single executable to run? Now it takes ages downloading some DirectX libs from 2006 with my slow internet connection...

OK so I installed it. The music is terrible but that is of course my opinion, tastes vary.
As for the gameplay, I do not know what is what or why pushing a shaky box out the right edge of the screen makes some shaky light appear. I am missing a tutorial, you could have given a better explaination in plain text, which is OK for a game jam.
The background art looks nice.

Aug 31, 2016 @ 1:07pm

A really cool mechanic! I think the gameplay has some real potential. Didn't have any problem figuring out that I had to get the light to the door--seemed like the first level was enough tutorial, and I'm glad it didn't have text.

The graphic style is interesting. Could use some polish, but I like that direction. The music is a bit lacking.

The collision with the mirrors (I'm assuming they're mirrors?) is a bit wonky and it's annoying that I can't reset levels (I got mirrors stuck on each other and couldn't progress at one point), but overall I really enjoyed the concept. Good job!

leialus says ...
Sep 2, 2016 @ 12:09am

update the link, now only the ".exe"

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