Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Pyramid_Watchdog

by Fisher007 - Jam Entry

POST game jam updates
The big links on the bottom are the original 72 hour LD ones, if you want to try the LATEST then download this:
Windows - goo.gl/XVIXFQ

Protect your pyramid from the greedy thieves. Control all the equipment in your Smart Home™ to guide both the attackers and your loyal (and hungry) pet alien. If they reach the throne room on the top, you lose.

The game is made for Oculus Rift CV1 but can be played with mouse and keyboard (for this, download the Windows version).

INSTRUCTIONS
http://imgur.com/Ix8DcuV (same as the 2nd image)
If you kill all the enemies, the next round will start with 2 more of them. The alien's lives are shown above him as numbers, if he dies, the whole game restarts. The interactable rooms' numbers: the yellow shows the active time, the blue shows the inactive (you have to wait that much until you can use again).

CONTROLS
Rift:
Move - headtracker
Interact - A on the controller or SPACE

PC:
Movement - ASDW
Movement speed - Q & E
Zoom - mouse wheel
Interact - LMB

Unfortunately we didn't have a dedicated programmer, so one of our brave artist took it upon himself. Also the wildly appearing T-poses are features.

Béla Szabó - Blueprints, Character art, animation
Ákos Halász - Environment art
Borsika Arday - Character concepts, texturing

We made all of the assets in the project.

If the LudumDare.exe doesn't work, go into LudumDare/Binaries/Win64 and use LudumDare-Win64-Shipping.exe.

!!! We got lots of comments about the issues with the gameplay and that it's pretty unplayable. This was absolutely true, so we put out a few more switchable doors. It is less likely now that you bump into a situation where you can't influence the events at all. We hope that this can be considered as bugfix, but if not please contact us and we will put out the old version. !!!

POST game jam updates
This is the LATEST version with modified gameplay:
Windows - goo.gl/XVIXFQ

Game jam links:

Downloads and Links


Comments

mennchen22 says ...
Aug 30, 2016 @ 5:01pm

After a while, understanding the Game and see the blue guy falling through the right wall i got it. Missing Music ... and Art is very nice. Nice Work

DesignerNap says ...
Aug 30, 2016 @ 6:13pm

Posted on your thread but wanted to say it here too, looks like great fun and I will try it out this week!

Jadernak says ...
Aug 30, 2016 @ 6:32pm

Beautiful art. Gameplay is a little bit lacking, might want to invest into programmer/designer next time :)

NEETsoftLD says ...
Aug 30, 2016 @ 6:37pm

Wow! Really great graphics. Too bad about not having programmer, but the game looks wonderful.

Aug 30, 2016 @ 7:14pm

It ooks really pretty but i think the lack of a programmer didn't gave you that last bit to make it perfect :)

Good work tho ;)

Findor says ...
Aug 30, 2016 @ 7:39pm

Yeah, friends above are right - graphic looks perfect, to bad not having programist. But anyway - good job :)

PanicTheFirst says ...
Aug 31, 2016 @ 9:43pm

Looks good and when I got the mechanics it was a pretty funny game. I Could see this as a starting point for something bigger. Good job. :)

mvasko2 says ...
Sep 5, 2016 @ 12:52pm

I agree with the previous commenters - the graphics are simply stunning, the game is great to look at. That's about it, though. I really miss sounds, music, and the lack of a programmer in the team is noticeable.

The concept itself is quite original. Also maybe I'm stupid, but I'm not really sure how you kill the enemies. My guess is that I need to lure the thieves into the alien's way one by one in order for him not to get hurt? I mean, I was able to make it to the next level, but the alien only had a single life left (assuming that's what that number means).

Solid game, it just needs some work on everything that is not graphics :)

Note: I haven't played the post-jam version.

xesenix says ...
Sep 6, 2016 @ 1:16am

This looks really great but huge problem it doesnt explain anything why is it restarting what should i do, what can i do? I see some traps opening some numbers counting down but what does that all mean.

Maybe it should start from a smaller level with less rooms so that players could try notice whats going on at current scale its throws players away.

JK5000 says ...
Sep 6, 2016 @ 1:49pm

The game is very beautiful, but even when I read the rules, the game do not make much sense.

jsmars says ...
Sep 8, 2016 @ 11:45am

Very nice looking game! Fun concept but should really have had some interface and tutorial in the actual game, and music!

WERT Studio says ...
Sep 10, 2016 @ 12:31pm

No idea what i have to do its not clear in my eyes. THe graphics look really well

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]