Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Forest Walk

by slam_nine - Competition Entry

Forest Walk is a quick 2D side-scroller that can be played through in a couple of minutes. Use arrows to move and explore the deep dark secrets of the forest.

Game was developed with love2d.
Music was created with guitar, cheap webcam mic and audacity.
Graphics were done with Krita and Gimp.

Linux version requires love2d to be installed, so the easiest way would be to play it on web.

Downloads and Links


Ieyfo says ...
Aug 28, 2016 @ 5:35pm

if you die on what i think is a dog when you retry it doesn't reset the dog and you instantly die upon entering the room,

slam_nine says ...
Aug 28, 2016 @ 5:46pm

Thanks Iefyo! I'm fixing and updating the builds now.

SetTheBet says ...
Aug 28, 2016 @ 8:24pm

Beautiful art and game. I really like the style, the mood and the simple "storytelling".
Now of course it is short but still I played it twice just to see what would happen if I didn't kill those innocent ones :) . Well executed but yeah.. maybe too short ;)

Traf d-Lo says ...
Aug 28, 2016 @ 9:13pm

Hmmm, I killed the dog, the old man (by accident) and (eventually) the monster but the end game message is 'deathcount: 6'. Nice style and music... wish I'd known Love2D could be run as a web app!

Ulydev says ...
Aug 28, 2016 @ 11:20pm

Hey there, found out you uploaded your game to and it didn't work. There was an issue with private games, which I just fixed.
Maybe you don't need it, after all, but I simply wanted to tell you about it.

pokenoufl says ...
Aug 29, 2016 @ 2:02am

Beautiful game, the art is great. Do you plan on continuing it? because I feel like with more content this could be a thing

slam_nine says ...
Aug 29, 2016 @ 8:59am

Hey, thank you @Ulydev! That will definitely make distributing love2d games on web a lot easier.

slam_nine says ...
Aug 29, 2016 @ 9:10am

Thanks for playing and feedback @Traf d-Lo! The death count tracks the player deaths, the wording might be too ambiguous. I did the web version with love.js, but should be a great way do it too. :)

slam_nine says ...
Aug 29, 2016 @ 9:14am

@pokenoufl I might keep working on it later. It shouldn't be too difficult to add levels now that I have the basic framework done.

peterthehe says ...
Aug 29, 2016 @ 10:41am

Loved the art and the game overall. Great work. There's not much more I can say - it's a very solid entry.

indieyp says ...
Aug 29, 2016 @ 1:25pm

Great art and narrative

RugbugRedfern says ...
Aug 29, 2016 @ 1:53pm

Great art. I enjoyed the gameplay, but it's pretty short.

bog13 says ...
Aug 29, 2016 @ 4:24pm

A bit short, but a really good experience. Nice graphics, nice controls, nice music : very nice game :D

Geckoo1337 says ...
Aug 29, 2016 @ 9:26pm

Weird - I like it. Cool aesthetic ++

MarekkPie says ...
Aug 30, 2016 @ 1:31am

Like the music and choice to have only red. Couple of weird glitches I noticed:

* Text staying visible after death;
* Repeated prompts;
* Old man could talk from beyond the grave oOoOoOo
* Blood particles when I reentered the dog room after dying.

That old man had it coming anyway.

toadheart says ...
Aug 30, 2016 @ 7:47am

Really beautiful and atmospheric! The forest monster was very scary looking, great job!

steph88 says ...
Aug 30, 2016 @ 8:04am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Geared Games says ...
Aug 30, 2016 @ 8:46am

Haha this game was hilarious! I loved that you can just choose to shoot that poor old man.

Played through it a couple of times to see what I kind of endings I could get. I managed to not shoot the old man and his dog, but the monster was unavoidable.

Great game, I had a lot of fun!

slam_nine says ...
Aug 30, 2016 @ 9:26am

Sure, @steph88. And thanks for the feedback!

Seizar says ...
Aug 30, 2016 @ 11:46am

Awesome art with the black and white feel. I liked the narrative part, and I'm a monster I killed the dog :D

slam_nine says ...
Aug 30, 2016 @ 12:27pm

Thanks for the feedback @MarekkPie! I'll keep those in mind when doing polishing.

@Geared Games Thanks for playing! I planned a pacifist ending too, where you don't pick up any weapons, jump in the mouth of the monster and get eaten. Unfortunately I didn't have time to implement it in the game. :D

@Seizar Seems like my evil plan of getting the player to kill that innocent little dog worked!

kyyninen says ...
Aug 30, 2016 @ 3:26pm

I'm always up for a walk in forest. Mood was spot on and I loved the music.

janiq says ...
Aug 30, 2016 @ 9:12pm

Game leaves very good mood impression. Music and controls are very good. Some gemaplay elements have errors for example still tells me about the bow when it was already taken. It can be fixed and also add more content. I would add more shades or colors to graphics because it is sometimes very good(boss) and sometimes it misses.

adaFish says ...
Aug 30, 2016 @ 10:52pm

I love the black and white look. It is very clean looking and the monster at the end is fantastic. I killed everything, because I am indeed a "monster." This was a fun short game, although I am confused by the gun. Well done.

monstersauce says ...
Aug 31, 2016 @ 12:13pm

I killed everyone I'm a monster.
Love the black and white art style you went for!

Sabina Lis says ...
Aug 31, 2016 @ 1:10pm

I am happy, only sorry for the dog really. This is a great little game, i would love to play some more. The black and white art is awesome, the musics suits perfect, really well made, congrats!

Sabina Lis says ...
Aug 31, 2016 @ 11:20pm

This review is from my teammate, i'm just a messenger here: "Interesting game and concept. It has some Braid "feeling" and that's a good thing. I wish it was a little longer, and there's some bugs that don't distract from the overall experience. Good job! Keep working on it."

WERT Studio says ...
Sep 13, 2016 @ 2:11pm

Löve you. Now i am happy,

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]