Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Rm -universe

by LCMW_Spud - Competition Entry

Rm -universe is a game made in Slick2D with Java and is a decision making maze like game.

The game is about a 21st century kid who stumbles across an old DOS pc and finds a book with some dodgy looking commands, as they all do, he enters one that deletes the entire universe through a UNIX bash wrapper (hence the name). You must find your way around a library being deleted by the bit, find enough books, gain enough knowledge and reach a computer to cancel the command with your command skills.

Gameplay is rather simple, W, A, S, D to move and press R to read, you cannot move while reading. You cannot step into deleted (black and blue) space, different coloured books have different values of knowledge and the little brown thing is a door....thanks.

This is my first Ludum dare entry and I may find myself re-entering next time, thanks for playing.

Downloads and Links


LCMW_Spud says ...
Aug 28, 2016 @ 8:38pm


kndx123 says ...
Aug 29, 2016 @ 4:14pm

Fun game! The programmers art is true art. The volume levels could use a bit work. But I did manage to save to universe from being deleted.

LCMW_Spud says ...
Aug 29, 2016 @ 4:21pm

@kndx123 Great to hear you enjoyed it, I had some music but it wasn't public domain and had to rush that...mess together rather quickly XD

DiegoCTorguet says ...
Aug 29, 2016 @ 4:22pm

Original idea but this needs more polish in the design part to make it funnier and more challenging.

LCMW_Spud says ...
Aug 29, 2016 @ 4:30pm

@DiegoCTorguet Thanks for the advice, I was a little unhappy with the levels but they used to be a lot worse :)

onyon says ...
Aug 29, 2016 @ 4:39pm

Cool idea, read a lot, kids :D jk, nice little game you got there, sir :) Thumbs up!

videogreg93 says ...
Aug 29, 2016 @ 4:57pm

Programmer art at its finest! I just wish the character would move just a tad faster.

lekiy says ...
Aug 29, 2016 @ 5:02pm

When running the game either pressing Y or N seems to quit it.

LCMW_Spud says ...
Aug 29, 2016 @ 5:06pm

@lekiy Do you have the res folder in the same folder as the jar?

lekiy says ...
Aug 29, 2016 @ 5:17pm

Okay I forgot to extract it. It seems that if you die, and you restart books you already read disappear but you lose all the knowledge you gained for them. I do like the Idea though.

LCMW_Spud says ...
Aug 29, 2016 @ 5:21pm

@lekiy Yeah, the library I used has some little quirks like that :)

pixzleone says ...
Aug 29, 2016 @ 5:39pm

It could maybe use some kind of twist to the gameplay, but overall it's good!

Well done! :D

LCMW_Spud says ...
Aug 29, 2016 @ 5:47pm

@pixzleone Yeah, a twist would be fun but I felt I didn't have time

rudinskiz says ...
Aug 29, 2016 @ 6:02pm

I didn't really know what was going on

LCMW_Spud says ...
Aug 29, 2016 @ 6:12pm

+rudinskiz Haha, neither did I

Vaiaphraim says ...
Aug 29, 2016 @ 6:25pm

Oh wow, I got deleted way too often... my best result was 180 knowledge.

I think you need a bit of a grace zone when moving, even touching the dark tiles barely makes you lose health (I think top and left), you can only overlap a bit on the other directions. :( I.. I think I won't save the universe that way...

Music is really fun, reminds me of myself when I did some experimental stuff. :)

I hope you'll be around for the next LD!

LCMW_Spud says ...
Aug 29, 2016 @ 6:27pm

@rudinskiz Haha, neither did I (Sorry for messing up the reply there)

LCMW_Spud says ...
Aug 29, 2016 @ 6:32pm

@Vaiaphraim Firstly, I was aware the lack of balance of the game and I did indeed shrink the player from 32x32 to 28x28, alas that wasn't enough.
The music is probably my proudest moment was indeed the music....aside from all other things :)

I will be sticking around for the next one, I loved the experience and the responses of the game, I'll try not rushing next time as well.

lcmw shaker says ...
Aug 29, 2016 @ 6:50pm

10/10 ign
Great idea, needs more polish.

rjhelms says ...
Aug 29, 2016 @ 6:57pm

I like the idea here. I've spent a lot of my life at a command line and I'm still worried that something like this is going to happen to me.

I agree with some others that the game could use a bit more polish: tighten up the movement, tweak the level design, etc. But that's the hardest thing to get right during a game jam for sure.

Hope to see you in the next Ludum Dare!

sn0uk says ...
Aug 29, 2016 @ 7:07pm

I liked the idea alot

LCMW_Spud says ...
Aug 29, 2016 @ 7:09pm

@rjhelms The idea came from my fear as such of how unstable and massive the Unix command line and it's undiscovered nature.
I do indeed agree completely with the fact the game needs more polish, it's my first LD I didn't have any real concept of the amount of time I really had.
I will be sticking around for the next compo.

LCMW_Spud says ...
Aug 29, 2016 @ 7:09pm

@sn0uk thanks

AWOL says ...
Aug 29, 2016 @ 7:13pm

Not bad I did a top down shooter. If you want to check it out?

lordvorath says ...
Aug 29, 2016 @ 7:22pm

Nice idea, i found the strategy element to be the most entertaining part of this game, deciding, whether to read that red book or not. A pity for the music. Also it would have been nice to have a clearer indication for the doors, it took me a while to realize they existed, i was waiting for new books to spawn XD Keep it up

LCMW_Spud says ...
Aug 29, 2016 @ 7:28pm

@lordvorath Yeah, I did say in the decription that the doors where hard to find XD
Also yes, the music was terrible, yes.
And I hate this sort of advertising but I'm developing an open-source 2D game engine and posting updates of my game on my twitter (as well as some other crap) if you'd like to pop over

yotam180 says ...
Aug 30, 2016 @ 12:48pm

The story is pretty cool and interesting , but sound is very poor , graphics aren't amazing either

LCMW_Spud says ...
Aug 30, 2016 @ 1:13pm

@yotam180 Yeah, I focused mainly on the gameplay and story, I used like 4 sprites through the entire game and the music was thrown together like 4 minutes before the deadline :)

epb9000 says ...
Sep 1, 2016 @ 5:15am

I had a little trouble spotting doors at first... I think they're doors anyway. I like the idea. Especially the strategic suicide runs across deleted areas. Rescued the universe from my own stupidity a couple of times.

LCMW_Spud says ...
Sep 2, 2016 @ 11:05am

@epb9000 Glad to hear you enjoyed it. Yeah the doors are the worst asset in the game :)

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