Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Launching the creation

by Leonardosantana - Jam Entry

A game where crafting and throwning are your only action against other caveman in the begins of the world history, use all itens to create other weapons and tools.


W/A/S/D - Movement;
1/2/3 - To select Item;
Left Mouse - Throw Item;
Mouse - Aim;

Leonardo Santana, Jean Luca, Vander Vieira, Leon M.

We created 4 maps, 2 of them had problems, we are aware that the game is short, due to the fact that the two present maps are gameplay tutorial.

Downloads and Links


Drumsmasher17 says ...
Aug 30, 2016 @ 2:16am

Only level 1 & 2 show up for me, both a bit broken atm but I like the setting! and the rock throwing is cool too!

omid says ...
Aug 30, 2016 @ 2:20am

The art looks really nice and the idea is cool:]

Aug 30, 2016 @ 2:21am

Couldnt run, as chrome doesnt support webgl, I would suggest making your games with Webgl as its quite easy to use

Aug 30, 2016 @ 2:28am

It is an interesting idea, but it is a little bit weird for rocks to "knock" rather than harm what they hit, especially when it is much larger than the rock :) The crafting is cool, but not immediately noticeable or understandable. With a little more polishing it could be really awesome!

Bogden says ...
Aug 30, 2016 @ 2:29am

Feels like there's some good potential, but as you already know the game is extremely short, so it's hard to say a whole lot.

Didn't really seem like the items had much of a purpose either. Didn't really need them to reach the end of the two levels.

iBinary says ...
Aug 30, 2016 @ 2:45am

The game was actually fun. With more polish and gameplay, it could be really cool.

sorlok says ...
Aug 30, 2016 @ 2:57am

Neat idea, and nice art style. It was not clear what the different weapon types did, but I was able to make it to the end.

tGiant says ...
Aug 30, 2016 @ 6:33am

Very nice work. I like the game.
Movement speed of the character might be a little bit too fast. Also, would like to have a die effect or something.

lawendt says ...
Aug 30, 2016 @ 11:27am

Please, make a webGL build, even Unity doesn't like unity webplayer.

MacDocBros says ...
Aug 30, 2016 @ 5:31pm

Nice game! Loved the look of the caveman!

gonutz says ...
Aug 30, 2016 @ 7:35pm

I noticed some graphics glitches on the ground tile bounds. This looks like an off by 0.5 error, aligning 2D sprites in 3D is a peculiar subject.

Also I cannot aim with the mouse, the arrow always points upward at about 45 degrees.

I really like the graphics and the characters :)

RafaSKB says ...
Aug 31, 2016 @ 6:27pm

It's fun to throw the weapons, nice entry :)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]