Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

The Lost Caveboy

by omid - Jam Entry

A 2D rpg where you play as a lost cave boy in a land filled with dinosaurs.

Downloads and Links


Comments

azmcaz says ...
Aug 30, 2016 @ 1:53am

Wow this game is really good. The artwork is beautiful and the physics are great. I would really recommend this game to everyone.

Thirzen says ...
Aug 30, 2016 @ 2:25am

Pretty cool, nice graphics and mechanics.

Aug 30, 2016 @ 2:52am

Very nice artwork. Would've loved to see more of the gameplay and/or story developed.

gironC says ...
Aug 30, 2016 @ 3:10am

The art was great! nice controlls btw, i love it! :D

GalacticGlum says ...
Aug 30, 2016 @ 3:14am

Great game, couldn't get passed the pterodactyl though, slingshot is a little hard to use.

dkdwrek says ...
Aug 30, 2016 @ 3:16am

Very "completed" feeling. Nice artwork and gameplay mechanics! Polished jam entry, good job!

RIPPorkins says ...
Aug 30, 2016 @ 3:16am

The art is really cool! The weapons seemed slightly odd as in I just always used the last weapon I got to kill. Wish it was possible to dodge by jumping (or maybe I lack the skills). All in all a really well polished game for a jam!

Bogden says ...
Aug 30, 2016 @ 3:17am

Tried playing the game in Chrome, and wasn't able to switch to the club or attack the lizard dudes right at the start. Maybe it's a Chrome bug? Art looks really cool though. Would love to give this another try if I can.

tintreas says ...
Aug 30, 2016 @ 3:18am

Really lovely style! The characters and buildings were fabulous. I love the simplicity of it. (Although I did die repeatedly on the pterodactyls)

PeachTreeOath says ...
Aug 30, 2016 @ 3:19am

Nice style.

Elit3dGaming says ...
Aug 30, 2016 @ 3:21am

Died just after I got the bow. Loved the artwork and gameplay. The slingshot was hard to use however, I did enjoy it a lot.

tweedle says ...
Aug 30, 2016 @ 3:21am

the smith that gives you the axe, that animation is superb! all the char dev is good fun. the slingshot mech is wonky and I missed sounds. nice work overall! -T

TeamKawaiiju says ...
Aug 30, 2016 @ 3:26am

very cute game! i had trouble playing it on chrome so if anyone else is having trouble fighting the first two dinos be sure to try switching to an up to date version of firefox!

Aug 30, 2016 @ 3:42am

Very nice artwork. Managed to unequip everything including fists on my first life

PeachTreeOath says ...
Aug 30, 2016 @ 3:45am

One of the more true to theme games out there. Combat is a bit simple but the polish is all there.

WolfkingW says ...
Aug 30, 2016 @ 3:52am

This has been said a million times, but the artwork in this game really pops! The animation on the NPCs is especially good-- it's very smooth and looks professional!

I would have loved for the game to be a little more responsive-- little visual touches like knockback, flashing, or hurt animations would have made it a lot easier to see what was going on when you were attacked or attacked other enemies.

Aug 30, 2016 @ 3:55am

Very well polished even without the sound! The ranged weapons were a little buggy though. Also a charge bar would have worked well with the ranged weapons.

Aug 30, 2016 @ 4:00am

Love the art style! It's adorable. Character and enemy design is good. Animations for the most part were very nice (lack of aiming animation stuck out). I agree with WolfkingW, needed some kind of response(s) when creatures were hit.

Drumsmasher17 says ...
Aug 30, 2016 @ 4:36am

Brilliant Art

CogentInvalid says ...
Aug 30, 2016 @ 4:38am

The art was amazing! The gameplay started off kind of boring, but got a little more interesting with the addition of the slingshot and bow and arrow. Would've liked some sound effects, but it worked fine regardless.

joemid says ...
Aug 30, 2016 @ 4:45am

Great artwork, solid gameplay. Played four times. First time, couldn't select the club, tried to punch out the lizards- to no avail. Never had a problem with the weapon selection again. Second time, got to the second Pterodactyl scene and died to a baby t-rex. Third time, got murdered by the second Big Rexes. Fourth time, got stuck on the first Pterodactyl scene- think I killed the last Pterodactyl off screen- shot off screen for a few minutes, but no continue came up and the game wouldn't let me advance. Sound will add a lot. Fantastic use of theme, graphics, interfaces, and pretty near complete!

josehzz says ...
Aug 30, 2016 @ 4:46am

Incredible how you guys made great looking 2D art in just days. Very impressive game. The only thing missing its music and sound effects, if it had those it would be an incredible game.

genluck says ...
Aug 30, 2016 @ 4:47am

I really like the pacing, each level transitions very smoothly(mechanically and balance-wise), just wish there was a level reset for the later levels. P.S. glad to see someone else using the superpower packs

Redream says ...
Aug 30, 2016 @ 4:47am

The art and presentation was great, but the game itself felt a little shallow. With some more polish, and perhaps sound/music, this would be much improved.

LandoSystems says ...
Aug 30, 2016 @ 4:54am

Nice game! Cute art style, simple and responsive controls, wish it had sound and some more animation to indicate when things get hit though. Overall good work!

CartoonJenn says ...
Aug 30, 2016 @ 4:57am

Great art!

steph88 says ...
Aug 30, 2016 @ 8:22am

Hi, nice game and congratulations ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

repstyle says ...
Aug 30, 2016 @ 1:04pm

Neat art and animation.
I would like to see feedbacks on actions done (like impacts fx on hitting enemies) because while i was playing i didn't felt achieving things.
I got stuck in the level with pterodactyls because they left the level locking me in the level.
I was a bit frustrated to see i cannot kill a t-rex without getting hurt at first but after i figured out you could get them in a better way with the wood club.
I played a 2nd time and success against pterodactyls to die in the next level.
I stopped after.
With and interesting leved design it could be really better.

Skye says ...
Aug 30, 2016 @ 1:52pm

This is a fun game, and the art is really good, and the story, while simple, is well written.

The most annoying part, however, was the fact that after you die you have to start the whole game over again.

Cawrtz says ...
Aug 30, 2016 @ 3:06pm

Impressive graphics, simple mechanics and great variety of weapons. The "restart when you die" policy keeps up the challenge.
Well done!

Findor says ...
Aug 30, 2016 @ 4:51pm

it is a good game! on of the best I played at LD36. I like the graphic, everything looks good together, HUD is also good. Mechanics is good. Well done!

Wan says ...
Aug 30, 2016 @ 6:08pm

Hi Omid, sorry but I had to disable your entry in the Feedback mini-site, since copy/pasting comments is unfair to others.

Danae123 says ...
Aug 31, 2016 @ 8:25am

Of all the games we streamed last night on Twitch, this is one of my favourites. Everything worked great together, would play a lot more of it. Great job!

mar3k says ...
Sep 2, 2016 @ 8:45pm

Nice game, little bit short and maybe a bit easy, but the idea is cool and the graphics as well.

Kizler says ...
Sep 6, 2016 @ 7:46pm

This was a nice short and sweet game. Had a little trouble firing ranged weapons at first, but I got use to the controls.

Sep 11, 2016 @ 7:31am

Loved this. The artwork is seriously beautiful. The animations were great. I'm really surprised how much art you got done in such a short amount of time. I really love the blacksmith and his animations. I want more though! Audio would be a first, but more gameplay. This art is just too great to be such a short game.

Really great game concept. I see a lot of expansion potential if you plan on working more on it. If not, I can't wait to see more from you.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]