Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

Tower of Babel

by Ib1s - Competition Entry

Screw pyramids!
When german engineers came to ancient Egypt,
they brought a new device for constructing huge towers.
The player aims to build the highest tower possible
by dropping bricks at the right time.

Controls needed: -click for main menu & retry
-any keyboard key for dropping bricks

Created with LibGDX, PyxelEdit, Gimp and lots of love ^^
Enjoy!
(full timelapse of the creation process:
http://youtu.be/2goIKwLqFOY )
Edit: Excuse the lack of genuine historical facts pls

Downloads and Links


Comments

leuus says ...
Aug 29, 2016 @ 3:05am

Really cool game! (I love the way the bricks reacts when they touch the ground) Unfortunately it seems that when you're far in the game you can't see your tower on the screen anymore.

Aug 29, 2016 @ 1:10pm

I had fun playing your game! I did have camera problems, as mentioned above, and it did seam pretty easy if you built to the very side of the screen. Good job on your game!

bog13 says ...
Aug 29, 2016 @ 3:15pm

Cool game, but as said before you can cheat by dropping the stones at a side or another of the screen.

Sun-Wukong says ...
Aug 29, 2016 @ 4:05pm

How do I start the game?
I downloaded Windows build and didn't found any executable in the archive :(

Ib1s says ...
Aug 29, 2016 @ 5:20pm

@Sun-Wukong if you have a java jre installed, you can run the .jar file.

Syrapt0r says ...
Aug 29, 2016 @ 5:26pm

Really nice concept! Gets really challenging after a while. As stated, you can kind of cheat by building the tower on one side, but that's no issue for me. I really loved the statistics in the game over screen, always a nice thing to read. Good work!

edve98 says ...
Aug 29, 2016 @ 9:01pm

Pretty cool game! I have to say that after a while I started cheating by placing my mouse cursor at the top of the window so I would know exactly when to drop the brick :P

leondryaso says ...
Aug 30, 2016 @ 3:17pm

Cool game, loved the me gusta sphinx :D But it seems that the game scrolls up too fast and I could not see my tower anymore. Also, that weight equivalent :D

Xakkar says ...
Aug 30, 2016 @ 3:27pm

Cool!

Pusty says ...
Aug 30, 2016 @ 5:37pm

Interesting, these comparisons are quite funny!
Like others already mentioned the camera moves too fast

nardelli says ...
Aug 30, 2016 @ 8:04pm

Your game is very fun, and very challenger too. Congratulations!
Yes, we're working with libGDX since March. It looks nice so far. We made our own engine on the top of the framework. I strongly recommend build yours if you don't have yet =)

Success!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]