Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Burger Cave

by Resolute - Jam Entry

Well, as my first Ludum Dare entry, I suppose this is alright. As a game, though, it could be better. This isn't even in a finished state, it's just what I could roll out before the deadline hit.

Please take a look through my source code and criticize my work. I'd love your feedback!

(P.S.: I know this really isn't good. At all.)

Click the caveman icon in the upper-right corner to spawn in one of your 10 cavemen. You can assign him to a position by dragging him over one of the stations and clicking.
-The cow makes cheese
-The firepit turns raw meat into burgers
-The stoves turn wheat into bread
-The arrow sends cavemen out of the cave to collect meat and wheat.

Downloads and Links


steph88 says ...
Aug 30, 2016 @ 6:06am

Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

HuvaaKoodia says ...
Aug 31, 2016 @ 6:44pm

It is a sad state of affairs when the only comment you have is spam. This one is legit, trust me!

Right, you are right. Incomplete most certainly it is, but not all is lost in the land of the hopeful. Potential is present, I can feel it pulsating like the throbbing cow (nice animations there).

I can only imagine the grandeur of the burger, as none are coming out of the stove no matter how many cave men I sacrifice to it (it really looks like throwing men into the fiery machine, except they come back unharmed).

If you do decide to continue this project I can at least give a few serious suggestions as well:
- All the 10 cavemen should be in the middle of the room at the same time. The caveman dispensing button is just plain weird.
- The cavemen workers should be visible when they work. As mentioned before, them disappearing looks just plain weird.

Two is a few right?

AnaGF says ...
Aug 31, 2016 @ 6:58pm

For being your first one it is really cool. More to the point, you made it alone, which I think it is already a triumph (since it is hard as hell).

I don't know exactly how you manage to make a burger, I understand that it is because it is unfinished (or maybe I am too noob xD). However it has potential, I like the idea, and the pixel art is cute too. You put a lot of effort into it. You did a nice job. Keep on developing!

urielgamedev says ...
Aug 31, 2016 @ 6:58pm

It's a good start ! It's too bad we can't make burgers with what we made, but I guess it could be a nice, addictive game :)

Resolute says ...
Sep 2, 2016 @ 6:25pm

Thank you all for the comments! There currently isn't any way to make burgers in this version of the game, since I couldn't get the mechanic to function properly by the time the deadline rolled around. HuvaaKoodia's idea of the cavemen being visible while working was an idea I had at first, but, alas, I just didn't have time to add that feature in.

P.S. Glad you like the "throbbing cow" animation. I made it to look especially derpy and weird because that's what I imagine milking it in the odd, cartoony world that is my imagination. :D

Aaranos says ...
Sep 4, 2016 @ 12:09am

I'm guessing there is no way at this time to make a "burger".

A big hurdle with Ludum Dare and something new and veterans struggle with is scope. Make at least 1 key thing and some way of winning or losing. Then focus on the flair and presentation.

One instance of a win/lose condition would be to feed everyone in line or lose if the line hits the cave entrance.

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