Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Kazahn Royale - 3D Battle Royale

by simple_blue - Jam Entry

3D Battle Royal with Swords, Runes, and Golems that you can control! Fight against your friends to be the last one standing! Online mode is currently in development and not fully working.

Developed by:
Simple_Blue ||| Website: | Twitter: | Twitch:
Ipalla ||| Twitch:
Michael Kocha ||| Twitter: | Twitch:

Downloads and Links


nofxboy1234 says ...
Aug 30, 2016 @ 6:13am

Wow, epic music! Nice and colourful. Makes me think of Crash Bandicoot :)

Ghust1995 says ...
Aug 30, 2016 @ 6:23am

The graphics are really awesome! I had some issues with controllers not being recognized so I couldn't actually experience the game =(

Slothmachine says ...
Aug 30, 2016 @ 6:24am

Shared multiplayer screen and colors makes me think of good N64 times.

steph88 says ...
Aug 30, 2016 @ 6:30am

Hi, nice game and congratulations ! We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.

SMASH BASH says ...
Aug 30, 2016 @ 8:05am

Liked visuals and music. Didnt manage to find anyone to ply with though =( And map definetely lacks some colliders on the borders and statues :)

Lonely Vertex says ...
Aug 30, 2016 @ 8:16am

== Graphics ==
The graphic elements are nice, I really like it. But my MacBook PRO had very low frame rate.

== Controls ==
I did not find a way how to control the rest characters (Player 2 - Player 4) But I guess I need a joypad or something else. But I am missing some description for the controls.

== UI ==
I have Acdantelly clicked the "ONLINE in development" button and I had to quit the game. Then I started game of two players and I had no choice to go back in the menu. In general, the UX is not very good and need a lot of work. The player select buttons are not intuitive at all.

== Gameplay ==
Well fighting game, there is nothing much to say.

Amine Tcherak says ...
Aug 30, 2016 @ 12:05pm

Very Nice i love your Game Good Works )=

chrisdugne says ...
Aug 30, 2016 @ 7:52pm

The map seems huge for 4 players, but I imagine an epic 20 online players on your game, quite appealing, keep on developing !

nitroix says ...
Aug 30, 2016 @ 8:35pm

Nice, impressive looks

Elit3dGaming says ...
Aug 30, 2016 @ 11:44pm

Visuals and audio are great, gameplay is very strong, would've liked to fight against AI, however I do see you are working on an online mode so that would be cool to see.

Kalliber says ...
Aug 30, 2016 @ 11:44pm

I loved the colors! Doesn't run well on my middle-spec laptop but runs fine on my desktop.

simple_blue says ...
Aug 30, 2016 @ 11:48pm


AWOL says ...
Aug 31, 2016 @ 12:20am

Hi this looks great but when I enter the game I cant move with or without a controller. Maybe its Windows 10. Its been a problem with Unity games or maybe there's a fix like a 64 bit version or something.

Aaranos says ...
Aug 31, 2016 @ 12:58am

The game looks really good. I couldn't get the golems to work however. The controls are a little tough to use as well. I actually found it easier to use mouse and keyboard over a controller. The camera movement was very jagged on controller.

moobchunks says ...
Aug 31, 2016 @ 4:51am

I agree with the classic n64 feel, definitely a good thing. Game looks really good, too bad I don't have anyone to play it with atm

Muffinhat says ...
Aug 31, 2016 @ 6:46am

Music sound good, game looks good, gameplay is clunky. It would benefit from polish in that area, like adding particle effects for hits, vibration for hits, and a more fleshed out character controller.

Dietrich Epp says ...
Aug 31, 2016 @ 7:48am

Love the look of the game, seems like there's a bit missing from the gameplay though.

repstyle says ...
Aug 31, 2016 @ 8:04am

Wrong buttons at title screen (Y is X and X is Y).
It is weird to display button A after selecting a player because A refers to a common button for validation. So you want to launch the game by pressing A, not to undo your selection.
When i select player and start game, i begin being defeated at start. Really counter-intuitive to display players with a button on them to remove them from game at first.
No optimiation at all, it is lagging like hell (i play on a i7). I had to make the loest setting to make the game working.
Camera can't turn to left while i'm running and i can see through ground the 3d models under myself.
No air control and jump at same height every time.
No feedbacks on actions (like impact fx).
After killing 2 other palyers, camera of player 1 et 2 displayed only 3/4 of their view so i couldn't see my health points anymore.
If you jump at the bottom of the cliff witht golem, you can walk on sky.
Very common game, gameplay clunky and not fun. Bad realisation.
Make smaller project but do it better is my advice.

HeliosStudio says ...
Aug 31, 2016 @ 3:11pm

The game looks nice but it becomes hard to play it because the fps rate drops too much even though im on a decent computer.

joemid says ...
Aug 31, 2016 @ 9:15pm

Looks great. Played by myself on web, Mac laptop with trackpad. Worked great. A few bugs- the timer doesn't display the 10s correctly. One time, the enemy I killed didn't die and/or respawn for a good while after health was gone past zero. Other than that- I'll look forward to multiplayer!

juaxix says ...
Sep 2, 2016 @ 9:07am

I want to play, anyone over there to play with?

Fisher007 says ...
Sep 4, 2016 @ 4:39pm

Finally somebody gives some love for the good old splitscreen. I miss this feature from new games so much. Also love the graphics. Would have been good to have more weapon options though. Nice job.

burjandedy says ...
Sep 18, 2016 @ 3:59pm

I loved this game it reminds me of Cradh, Spiro and all these good old games. The sound are nice too. Good job! :)

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