Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

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Boulderama!

by AtkinsSJ - Jam Entry

Rotate the hexagonal tiles to direct a boulder to each of the pedestals.

Made with my brother: http://ludumdare.com/compo/author/joshyoshkenoshi/

All art/sound/music/code etc from scratch, except the awesome font from Google Fonts.

Downloads and Links


Comments

franklyn says ...
Aug 29, 2016 @ 10:36pm

The Web page just says "404: Not Found!" :(

AtkinsSJ says ...
Aug 30, 2016 @ 10:26am

Derp, I forgot to set the game as public. It should work now!

Geckoo1337 says ...
Sep 1, 2016 @ 4:06pm

One of my favorites project for this LD36. This is a solid puzzle game with a pretty good atmosphere and a cool aesthetic. However the music seems to me a little bit annoying (sorry). We could share score/time online so as to rival against other players. Overall it's just amazing. A good entry. Thank you ++

bentglasstube says ...
Sep 4, 2016 @ 3:36pm

I quite enjoyed this puzzle game, but it gets a bit tedious after a while. Perhaps the tiles could rotate a bit faster.

Headmade says ...
Sep 6, 2016 @ 1:58pm

Nice little game. Reminds me of Droplitz. I have a few nitpicks though.

The boulder is hard to see. I would increase the contrast drastically.

The music got annoying very fast. The loop is just too short and simple. As this is a jam entry, you were free to use any stock music. I would recommend you take advantage of that fact next time.

I agree with @bentglasstube that the tiles should rotate faster. Also the game lacks challenge, thus I had no motivation to guide all boulders onto the pedestals. Maybe if I had to manage multiple boulders at the same time, or if I could earn combos or something like that...

LoneSpelunker says ...
Sep 7, 2016 @ 2:10am

Nice start to a game. The boulders rolling with the rotating hexes worked really well, and was a fun thing to tinker with.

I agree with other commenters that the hexes should rotate faster. It made the pace of the game feel a little slow.

You might also want to have some way of easily supporting one-button mice - on OS X, you can only rotate left. For instance, let the player hold SHIFT to rotate right.

Or, better yet, let the players DIRECTLY rotate the hexes, where you click on the hex, and move the mouse around radially and the hex moves at whatever rate you rotate the mouse around the center of the hex. That would be very tactile and satisfying, I suspect.

Anyway, I enjoyed my time with this game. I liked the art style and the concept of the game. Well done.

Insality says ...
Sep 11, 2016 @ 10:29am

Good enjoyable little puzzle game
Got fun from this

A only negate emotion was: can this plates rotate faster? It's rly take a lot of time :)

but the only part of the game made very well! good job

xesenix says ...
Sep 20, 2016 @ 1:23am

Good game concept and pretty good realization nice music and sounds graphic look great. One thing i could suggest is is making the ball more visible i didnt notice it when it first shoed up i thought i need to set those hexagon first to run the whole maze in one go and then suddenly i noticed something falling down.

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