Ludum Dare 36 Warmup Weekend
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A modernized Stacker game. Originally whipped up for One Hour Game Jam #69 (with "one button" as the theme), then polished a bit afterwards.
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Not for its intended purposes, which are rapid retrying and the most straightforward design possible.
Other playtesters have reached scores of 30+, which is a very fair period of time to keep up focused attention. I feel like scaling the difficulty for anything more than that would overstay the main mechanic's welcome.
Great game mate. Clear idea, good execution. Had fun playin it now.
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It's way too fast.