Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Virus Killer

by LazyDaniPanda - Jam Entry


In this game you control a cell that fights virus. The cell can alternate in three forms: nutrient consumption, virus killer and antibody.

The first is the default one and its used to collect nutrients to make the cell get bigger. The second is used to destroy viruses but you can only destroy viruses smaller than your cell. The third shoots antibody bullets, those bullets will make the viruses smaller. Useful because there will be viruses too big.

Also the cell energy is continuously depleted, so when it reaches zero, you revert to the default state and will die if touched by a virus.

Controls for Keyboard & Mouse:

Cell Movement: WASD or directionals of the keyboard
Virus Killer form: Space
Antibody form: Left Shift
Nutrient form: Space if you are in Virus Killer form, Left Shift if you are in Antibody form
Shoot antibody: Mouse left click

Note: You can change the control configuration when you launch the game.


Made by Alon Jacovi, Daniel Morais and Glauco Ofranti Trindade.

Our first Ludum Dare project. We were not able to implement a lot of intended features (like audio). But it was a very valuable experience.

Sources of the images used:

Virus image sources:

Cell image sources:

Antibody image sources:

Downloads and Links




runvs says ...
Apr 19, 2016 @ 4:10pm

Hi there,
very well executed. I likte the core mechanics with the three different shapes of the cell.
A tutorial would have been nice, explaining the different types of enemies and what to collect. I found out but needed some runs. It was also not clear at the beginning, which form was which.
Sound would also have been nice.
Nevertheless: well done! :)

MayankUnreal says ...
Apr 24, 2016 @ 9:23pm

great mechanics and graphics

SpareWizard says ...
May 3, 2016 @ 6:06pm

Interesting mechanics/form switching. The different forms and their abilities were a bit confusing at first.

Alphish says ...
May 4, 2016 @ 10:17am

Wow, I got my score recorded 3 times. Now that's generous. O.o'

Played around for a bit, but since I didn't seem to lose anyhow and the game wasn't becoming harder and harder, I just kinda died on purpose. And I didn't even knew about the antibody form, I just kinda blindly played around. >.<

I think that game needs some rebalancing, and quite possibly larger enemies variety, difficulty progression etc. Ingame instructions wouldn't hurt, either, I usually don't feel like checking instructions on the game page.

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