Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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ShapeThief

by Monkey Foundry - Jam Entry

Shape Thief is a top down game about a thief that wants to steal the biggest gem that exist in the world. One of the most powerful mobster of the city has this gem in the top of his stronghold skyscraper. For all humans it would be impossible even to be inside the of this skyscraper, but this thief have a unique skill, he is able to absorb a person and get its appearance. With this ability he will supplant others identities and steal the biggest treasure of the world.

Downloads and Links


Ratings

Coolness56%
#199Theme(Jam)3.78
#519Innovation(Jam)3.08
#616Humor(Jam)2.29
#946Graphics(Jam)2.54
#980Mood(Jam)2.30
#1115Fun(Jam)2.15
#1115Overall(Jam)2.50

Comments

mutonizer says ...
Apr 19, 2016 @ 8:34am

Really dig the shapeshifter "hitman" vibe intended here but GEEEEBUSSSS the controls! The character "drives" like a car or something, really annoying :/

Shame really, good concept.

B0pt1K says ...
Apr 19, 2016 @ 8:35am

I enjoyed playing this game. At the beginning, I got confused and kept dying.. until I realized I was being an idiot xD It was a fun game with a mixture of puzzle solving (working out who to shapeshift into) and stealth. The graphics in the game were also great. I found the controls kind of hard to get used to, but that could just be me. Overall, good job.

Avon says ...
Apr 19, 2016 @ 8:42am

The idea is really cool, but I was confused about what to do, who to shapeshift into and where to go. I did miss more interaction with the other characters. Some sound effects would have helped a lot as well.

I like the character sprites, but they do sometimes clash with the lower quality art.

PeachTreeOath says ...
Apr 19, 2016 @ 8:57am

This is how I walk irl

wavertron says ...
Apr 19, 2016 @ 8:59am

Agree the controls need a tweak, yeah it feels like driving a car. Solid concept otherwise.

UnlikelyRogue says ...
Apr 19, 2016 @ 9:01am

It took me a few attempts to figure out the criteria for each task, but overall pretty fun. It was a bit disorienting, but I actually thought that added a bit to the discovery of it all. Pretty cool effort, good job :)

Ramayana says ...
Apr 19, 2016 @ 12:21pm

The controls are a bit clunky but the overall idea was really nice! The instructions are not always very clear especially the "important person". Good job!

Obvious_San says ...
Apr 20, 2016 @ 11:03am

I really like the concept, but there's a lot of polish missing to make this a really fun game.

Cons:
- As others said before: controls. A control scheme like Hotline Miami would be a perfect fit
- missing feedback: At the beginning I didn't really know why I died. It took me a while to figure out, that there security guards in front of me but outside the visible area who shot me. Some sounds or maybe showing the player what killed them would be nice
- every room is basically the same concept: shapeshift into someone who can proceed -> done. Could use some more environmental things like "You need to shapeshift into that guy, but you have to lure him out first"

Pros:
- I like the hitman vibe
- basic concept is nice

So overall it just needs some more polish and content and this could become a solid game. Good job :)

vethan says ...
Apr 20, 2016 @ 11:05am

The controls kill this game. and the instructions are hard to understand. The idea is AWESOME though

Apr 20, 2016 @ 12:02pm

The controls are a bit weird but the idea of the game have potential. I like the Hotline Miami style graphics.

Rock Eaters says ...
May 1, 2016 @ 5:35am

some controls problem and graphics could have been better but a cool game like that

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