Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Monster Shift

by swamppenguins - Compo Entry

Monster Shift
Run away from or blend in with the monsters, and reach your spaceship!
Blend in by shapeshifting into one of the monsters.

***CONTROLS***
Press Z to transform into an Owlbear,
Press X to transform into a Displacer Beast, and
Press C to transform into a Quickling.
Press arrow keys to move around

Downloads and Links


Ratings

Coolness73%
#143Graphics3.80
#178Audio3.34
#195Theme3.77
#248Humor2.83
#529Fun3.03
#541Mood2.82
#563Overall3.10
#709Innovation2.72

Comments

mikekreein says ...
Apr 18, 2016 @ 4:35pm

NEEDS MORE OWLBEARS! I like the art style.

Danman9914 says ...
Apr 18, 2016 @ 4:36pm

Nice choice of monsters and great pixel art for them!

Saymon says ...
Apr 18, 2016 @ 4:36pm

Nice sprites, but the game is a little too short and easy.

Max Amaden says ...
Apr 18, 2016 @ 4:37pm

This game is absolutely brilliant! My animations seemed to glitch out a couple of times, but keep up the good work!

redwizard says ...
Apr 18, 2016 @ 4:38pm

I was a little lost at start. But nice job with the game

cmayhem says ...
Apr 18, 2016 @ 4:38pm

Really awesome! Very nice graphics and music and fun concept!

KodingNights says ...
Apr 18, 2016 @ 4:41pm

I bested the monsters. :-) A fun little game.

JNI says ...
Apr 18, 2016 @ 4:43pm

Nice sprite style, but the game is to easy and short. But you have time to add levels:D

Apr 18, 2016 @ 4:58pm

Pretty fun. Changing once you change into a quickling you suddenly can't change anymore which was a little annoying but the game is completely beatable without morphing. The baddies should be faster IMO.

ezombort says ...
Apr 18, 2016 @ 5:08pm

Nice gfx, nice music! I wanted to play more so a bit dissapointed when the game was over so quick :)

Rakowu says ...
Apr 18, 2016 @ 5:11pm

Probably the best part of that game are the cats spitting out the wool hank

SuperIzzo says ...
Apr 18, 2016 @ 5:21pm

It's a fun little game. I played it a couple of times and find shapeshifting unnecessary as a mechanic, it's supposed to add a stealth element, but the game can be easily beat (in roughly 30 seconds) by simply running around and avoiding enemies while searching for the ship, without having to transform at all.

To make it more relevant as a quick patch on the idea I could recommend greatly reducing the health to make players care a bit more and making the three races attack each other and not just the player, thus allowing you to explore safely in the protection of your allies while in the correct form, but punishing you a lot more while in the wrong one (especially if you make the speed of the player character less than the mobs'). If you want you could also take this further and add rock-paper-scissors e.g. something like Quickling beats Owlbear beats Displacer Beast beats Quickling so that you not only pick the larger group to join, but also consider which is the stronger group overall.

Good luck and keep it up :)

freeloader says ...
Apr 18, 2016 @ 6:19pm

The monsters look awesome! Nice music btw

Apr 18, 2016 @ 6:29pm

Great soundtrack and cute animals. It stopped letting me transform after a bit so I had to make a mad dash for the spaceship

yoel1234 says ...
Apr 18, 2016 @ 6:56pm

its dnd!
i loved it played it a few times simple but awesome escape game. short and sweet.
the art was great and the soundtrack too.
great job its so awesome.

Wisedawn says ...
Apr 19, 2016 @ 1:35am

Fun and funny!

undefinist says ...
Apr 19, 2016 @ 1:41am

Love the sweet art, music is pretty good too. However it's too easy, just running around.

Khaoz_Fang says ...
Apr 19, 2016 @ 1:42am

The art style looks really cool!

Apr 19, 2016 @ 6:42am

Welp, that was easy.

The music and art were both pretty good! I wish there were more to it than just, "You're immune to monsters when you take their form, and also you get attacked by the other two kinds if they're handy. Wander around a bit."

For example, different monsters could attack each other instead of just you. Also, the different monsters could move in different ways, which would give them a chance to actually catch you unless you can figure their patterns out.

I really like the ideas that are coming out of this one, and I'm finding myself going, "This game is something that should be fleshed out more," to a lot of them. This is another case of that. I'd go for it if I were you.

Cerno_b says ...
Apr 19, 2016 @ 7:27am

Great pixel art and music. I have to agree that shifting is not really necessary to beat the game. Nice idea though.

SeaDads says ...
Apr 19, 2016 @ 1:32pm

I just wanna live out the rest of my days as an owlbear!

danbolt says ...
Apr 20, 2016 @ 6:00am

The art is sweet. I really liked the variety in the monster types too.

This reminded me a little of the old free BSD game 'robots' you used to play in UNIX mainframe terminals. I'd love to see a unique spin with this concept and that game.

Chaoslab says ...
Apr 21, 2016 @ 8:57am

Nice little game! :-)

APantaloni says ...
Apr 22, 2016 @ 3:23pm

Simple but fun and the music is very nice.

josefnpat says ...
Apr 22, 2016 @ 11:21pm

Nice and some, fun game! I love the graphics as well!

sP0CkEr2 says ...
Apr 23, 2016 @ 3:19am

great artwork - the game could use some more something - great job

Rock Eaters says ...
May 1, 2016 @ 9:41pm

cool but i always become someone dinner after the first level

SpringCabal says ...
May 4, 2016 @ 5:48pm

I was laughing the whole time, soo much fun. Seriously funny stuff! The animations were great and very fun along with the music. I laughed soo hard when the displacer beast coughed up a hairball!

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]