Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by darksshades - Compo Entry

A slime that can shift its form to eat and repel balls of energy.

A very rushed simple game.
You need to spawn slimes.
Wrong shape hitting the wrong energy ball generates an Evil Slime.
Game ends when the slime count reaches a max(30, 50 or 70).

Tools Used:
-Graphics Gale(pixelart)

--------- Edit -----------
Controls and help:
-Up and Down change the height of the slime.
-Left and right change the shape
*Blue ball hitting slime will spawn a mini-slime.
*Black ball hitting slime will spawn an evil slime.
*Change shape to the slime with a hole to reflect black balls.
*Blue ball hitting a slime with a hole will also produce an evil slime.
*Red balls are bad overall... Just do your best to avoid them.

*The game ends when the total slime count gets hit.

Downloads and Links




Aaranos says ...
Apr 18, 2016 @ 3:10am

Found my slimes kept getting hit by arrows. Was there a way to control them?

You should add controls to the description as well.

Broxxar says ...
Apr 18, 2016 @ 3:16am

Very confusing! But after my second try I was able to get a score of "OK, I Guess".

HawkSandwich says ...
Apr 18, 2016 @ 3:25am

Sort of boring, but everything was put together nicely so I couldn't give it a bad overall rating.

darksshades says ...
Apr 18, 2016 @ 3:44am

Thanks for the feedback!
You can't actually control the mini-slimes. Will add the controls to the description(only the arrow keys, really).

dylanwolf says ...
Apr 18, 2016 @ 4:23am

Interesting concept. I like that as you generate more slimes, there's a management aspect of catching arrows. The pixel art is great.

Hyden says ...
Apr 18, 2016 @ 4:35am

A little bit confused as to what was happening at first, but I started getting the hang of it.

- Hyden

Reis Mahnic says ...
Apr 18, 2016 @ 8:04am

Like some others here, I was a bit confused, but did get the hang of it eventually. Once I understood, I had a really fun time.
I also really liked the art.

Apr 18, 2016 @ 9:14am

Many rules but after the first round of "What the ... i'am doing" its a cool game.

Cerno_b says ...
Apr 18, 2016 @ 9:17am

Very cute. Took me a while to figure it out. Without reading the manual I would have been lost. A little less repetitive music and more visceral audio feedback are my only points of criticism. Very well done.

egos says ...
Apr 18, 2016 @ 10:53am

Nice idea and well realized.

bytegrove says ...
Apr 23, 2016 @ 11:29am

It was a little too complex for me I think, maybe having the slime change colour as well, to match the arrows, would help? Anyways, nice music and graphics! :)

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