Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shifter Slime

by tybantarnusa - Jam Entry

You are a lost slime who can change shape and make use of the ability. You need your gem back to be able to go back to your hometown. Collect slime essences by collecting resources and find your gem so you can go back home.

Up/Down/Left/Right - Move
Z/Space - Interact
LShift/RShift - Go Back to Normal Shape

Enter - Go to Upgrader
1/2/3 - Choose which skill to be upgraded
Esc - Go back

Programmer: Thoyib Antarnusa
Art/Graphics: Thoyib Antarnusa
Music: Generated using
Sound Effects: Generated using LabChirp

N.B. This is my very first Ludum Dare ever. It was fun and stressful at the same time. First intended for compo, never did it on time.

Downloads and Links




Dsnunes says ...
Apr 20, 2016 @ 2:05am

beautiful graphics, loved it!

Fanatrick says ...
Apr 20, 2016 @ 2:07pm

Pretty good except for Understale elements :P

ermrk says ...
Apr 20, 2016 @ 2:39pm


stefvanschie says ...
Apr 20, 2016 @ 2:40pm

Are there any tools in the map? I couldn't find any...

tybantarnusa says ...
Apr 20, 2016 @ 2:46pm

Yes there are, I think the map is too big that it is so difficult to find. Restart the game can probably solve the problem, because the location is randomized.

Chaserbrown says ...
Apr 20, 2016 @ 2:54pm

I enjoyed the art, music, concept, and gameplay a lot! It followed the theme nicely! The only suggestions I would have would be to make breaking things faster and shrink the map.

Apr 20, 2016 @ 3:03pm

Nice art, music and game design concept! I loved the random map! Nice work!

BSODDevTeam says ...
Apr 20, 2016 @ 3:22pm

Nice graphics! Good job, dude.

cicanci says ...
Apr 20, 2016 @ 3:31pm

Nice game, well done!

B0pt1K says ...
Apr 20, 2016 @ 4:09pm

Great job on your first entry! This game was fun to play, and looked really nice.

esayitch says ...
Apr 21, 2016 @ 6:34am

I really liked the originality of this entry, and how when you're low on time it zooms out to help you.

It wasn't immediately clear what I was supposed to do, but when I found a saw and transformed to it it made sense.

Graphics were all right, usage of theme was great, and the game was pretty cool all around.

Why did you opt out of the Audio category? Autotracker tunes are perfectly fine to be rated (I used them a lot in my past entries!) because you still have to decide which one exactly to use and where, so there is some small work involved there xD

Good job, good luck, and welcome to LD :D

Reyn says ...
Apr 21, 2016 @ 6:58am

Very nice, I finished it in 16:32. At one point I thought I might run out of rocks :P I would place the tool very close to the player at the start, looking for it isn't really the core game. Music was good. I had a couple of times where I don't 'lock on' to a rock easily enough. I don't have a problem with the time things take to break or the map size. I was confused at first, I thought I needed to transform to something else to break the wood and concrete. Well done.

tybantarnusa says ...
Apr 21, 2016 @ 7:25am

I think I will reply to comments. I didn't expect everyone would like my game :p

Thank you :)

I didn't put any Undertale reference there :p (or maybe yes)

Thank you.

I definitely would do that. I feel it is too big too. In fact, I had shrunk the map, well it's still too big.

Thank you :)

Thank you :)

Thank you :)

Thank you :)

Well, I didn't put and plan that zoom out feature at first. But I was having problem finding the tools and the finish trigger, so I put it there and I love it, so I will just keep it there.
I was thinking about the audio but I'm not quite sure. Well, I think I will select it to be judged too now.

Woah, you actually finished the game. :D Thank you very much!

Thank you for everyone who played and rated my game.
I will try your game and rate it too (If you commented, though. Because I can just click your name to go to your entry page).

robb_blob says ...
Apr 21, 2016 @ 10:48am

Really fun graphics and animations. I liked the concept of changing yourself to mine, it's a nice twist. In general a fun game. The only thing that bothered me was the absence of some sprites/animation of the character going up on the map and not looking to the camera, it kinda threw me off.

marod says ...
Apr 21, 2016 @ 10:49am

Amazing game concept! Really enjoyed

Apr 21, 2016 @ 10:52am

Nice gameplay and graphics! Destroy blocks are too slow! but good job

Kuality Games says ...
Apr 21, 2016 @ 10:12pm

I really had the feeling I got lost in the world, pretty hard game in the beginning but I got the hang of it. Nice audio, good job

tybantarnusa says ...
Apr 22, 2016 @ 6:41am

Actually I have no talent in doing art. I lost about half of my time making assets. I planned to make those too, but I was too lazy to finally do that :p

Thank you

@Black Horn Studios
Hmmm... I think so too because people did say so

@Kuality Games
Yes, it is very difficult to find at the beginning

runvs says ...
Apr 22, 2016 @ 3:28pm

Nice entry. The graphics are nice, but i especially liked the soundtrack! Some Soundeffects (like for the drill) would also have been nice.

Well executed for a gamejam and +1 for procedural world generation!

ChronoCrab says ...
Apr 23, 2016 @ 3:32am

Fantastic. Fun graphics, fun mechanic, great logo. I'd liek to see this expanded into something with a story, more tools/puzzles, etc. Great job!

tybantarnusa says ...
Apr 23, 2016 @ 2:49pm

I did put soundeffects for the drill and saw, somehow it's not playing. If I have time, maybe I will fix it.

It originally has story and puzzles. But it didn't go that well so I decided to just let it be like this. Maybe in the future if I have time, I can go make a full game based on this little game :p

Sixteen says ...
Apr 24, 2016 @ 4:28pm

Took far too long to find tools, and with how slow the main character moves, it can get frustrating quite quickly!

tybantarnusa says ...
Apr 24, 2016 @ 5:51pm

Shrinken the map is the answer but I'm so busy that I can't do it for the time being. For the speed, I'm using box2d without scaling, therefore I hit the maximum speed too soon so I can't go make it even faster. Thank you for your concern

lanestp says ...
Apr 30, 2016 @ 2:53am

Good game. The shape shifting makes sense and the game holds together well. Good job!

tybantarnusa says ...
May 1, 2016 @ 2:45am

Thank you

May 8, 2016 @ 12:23am

Neat concept! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :)

Ellian says ...
May 8, 2016 @ 10:35am

Really hard, but the idea is neat! Good job!

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