Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by naeval - Jam Entry

I am game developer, mainly as game designer or game producer, since 2003. I always wanted to make a shoot em up, and the theme (Shapeshifting) was similar from an idea I had in my mind.

I am father from a little boy of less than 2 years, and I have no help (appart from my wife) for taking care of him. But this was like the final push I needed to make something. At least some hours making a complete game. No sound, simple graphics, a lot of things broken, an abrupt escape function, no gamepad control, no real credits scene, but this is the 0.0001 of my game. Three levels, auto explanation, and an ending in spanish (Felicidades means Greetings).

Enjoy it. Just in case...


Cursors: Move the ship (the white globulus)
Z: Shoot
X: Shapeshift
Escape: Exit the game (no question)

Triangle kills square, square kills circle, circle kills triangle. In the future there will be more interaction.

Downloads and Links




Benjamin says ...
Apr 21, 2016 @ 11:25pm

You did great. I enjoyed playing it and it totally fits the theme. You could have push it a lot more with just a few more work on level design, but I understand you dont have enough time for this I also had to shrink my game ambition because of my 14 days little girl :)

tomlum says ...
Apr 30, 2016 @ 3:50am

Very cool, solid gameplay

curtamyth says ...
May 6, 2016 @ 1:40am

There's no reason for a tiny Gamemaker game like this to need an installer. Next time just give us a playable .exe please?

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