Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Cata Crunch

by ThisIsVeryPointless - Jam Entry

Two Player Snake Inspired game, collect the apples, avoid the rocks,

Player 1 uses WASD

Player 2 uses Arrow Keys

Note: Game takes a while to load first time

Fixed bug where collisions weren't working correctly, also fixed bug with player dying, opposite player should now get + 10 score.

**Got iframe working**

Downloads and Links




Raphael_ says ...
Apr 19, 2016 @ 7:24pm

Awww a bugs life soundtrack!!

josemwarrior says ...
Apr 19, 2016 @ 7:27pm

It's looks fun, but I don't have another player to play it, but cool

maartene says ...
Apr 19, 2016 @ 7:30pm

I like it. It's simple and could be fun in two player mode. I like the graphics and music.

Only gripe I have is that a single player mode would make it more fun for me.

BTW: I didn't give a high score on theme because I don't really see the shape shifting theme. Looks more like last time's "Growing" theme.

Upwily says ...
Apr 19, 2016 @ 7:32pm

simple, but wonderfully well made game

ermrk says ...
Apr 19, 2016 @ 7:34pm

The game is fun for two players. I found a small mistake in the design. When you collected more apples than your opponent, you can kill yourself and win instantly.

teamross says ...
Apr 19, 2016 @ 7:35pm

I had no partner to test it, but the mood is so friendly! Good job!

Apr 19, 2016 @ 7:44pm

Nice music, cool intro graphic, basic game but fun overall, the collision box was kinda weird some times, but still playable, great! good luck there!

denycetm says ...
Apr 19, 2016 @ 7:56pm

Super Cute splash screen. I lacked a second player so it was over too soon.

pixzleone says ...
Apr 19, 2016 @ 7:58pm

Cool game!

orukinawa says ...
Apr 19, 2016 @ 8:00pm

I enjoyed crushing my room mate in this :D

CaptainPilot says ...
Apr 19, 2016 @ 8:01pm

Solid playable game! The link to the theme seems kinda weak - I guess it's that your snake gets longer as you eat. But yeah, that's just Snake ;)

ManuSaiz says ...
Apr 19, 2016 @ 8:02pm

The bug is so cute! Missed that naughty face during gameplay. Lacking 2nd player too, but played with both hands and feels nice. Good luck :)

Ironhead says ...
Apr 19, 2016 @ 8:03pm

tried playing by myself since I had nobody else to play with. Great mood and sound. Gameplay was good to from what I could do by myself. Well done!

Apr 19, 2016 @ 8:04pm

Very simple game, I guess you didn't have much time for it :)
Nice graphics tho.

- Morco (Banana Hammers team)

Z4f1 says ...
Apr 19, 2016 @ 8:06pm

I love the start menu, but also the game. Really cool!

t4u says ...
Apr 19, 2016 @ 8:30pm

2 players games are bad ideas. People usually are lacking co-player.

4 key controls was another dislike. In classic snake you use two buttons and it should stay like this. The rest of the game is average. I feel that character are moving a little too fast. There is a lot of place for improvements so that to make game more wow.

I have very limited internet transfer so I was amazed to see that such game has 100mb. It's a lot for game like this. As I looked through the files I've seen you kept your sprites at full size scalling them to 0.15 in game. This is bad practice. Scale the sprites - this decreases file size.

jcmonkey says ...
Apr 19, 2016 @ 10:28pm

the game would not load for me. :(

ketura says ...
Apr 19, 2016 @ 10:33pm

This runs into issues when both players are jamming keys with input being lost. Also apples can spawn on rocks, that's no good.

Competitive snake is a good idea though. Good execution otherwise, I think.

Oh, the sides of the screen taking health feels a bit unfair. Maybe wrapping would have been better?

goffmog says ...
Apr 19, 2016 @ 10:33pm

The graphics are good and the soundtrack is well produced, well done for putting a game together in such a short space of time. I felt that perhaps this game shows a little bit of why the original snake worked well on a grid system. Also I would have enjoyed a single player mode - maybe with an AI player? Snake AI has got to be a fun thing to do and maybe that should be the first addition to a post-compo version? I enjoyed seeing this.

TEAM-TIGER says ...
Apr 19, 2016 @ 10:40pm

Really good looking with proper polish, but it's odd to not have a single player variation. As mentioned in other comments winning can be had just by dying at the right time and it doesn't really fit the theme well. Though that may be why "theme" was left out of the voting ;)

tompudding says ...
Apr 19, 2016 @ 10:43pm

Great title screen, and in general the graphics are excellent. Just about playable with one player too :)

psychonull says ...
Apr 19, 2016 @ 10:58pm

nice little game, I think it could be more fun if the "tail" of each bug works as wall to the other player (like tron) so a player can make the other loose. good work!

nextreality says ...
Apr 20, 2016 @ 4:25am

Overall a nice game, I do love me some good all snake gameplay and the two player and health were nice touches to change it up!

Adipson says ...
Apr 20, 2016 @ 6:02am

funny ! good job !

EdoCreate says ...
Apr 20, 2016 @ 12:11pm

They are so funny... :D

Apr 21, 2016 @ 4:43am

Fantastic art style, and the pacing actually made it possible to play both players at once. Great atmosphere, put me in a good mood. A bit basic for my tastes, but I could see it being pretty fun given more time and features. Good job!

ployer says ...
Apr 21, 2016 @ 11:56am

great graphics, nice sound. well done.

Fumiko says ...
Apr 21, 2016 @ 12:43pm

Really nice artwork on the menu screen and fun little multiplayer game

Apr 21, 2016 @ 2:09pm

congrats for complete the game! Nice concept art for a "semi Compo" game :)

Freank says ...
Apr 21, 2016 @ 2:18pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Oliver_MB says ...
Apr 22, 2016 @ 10:51am

Cool mood :)

Fabraz says ...
Apr 22, 2016 @ 2:13pm

Two player competitive snake game, works for what it's trying to do. Audio is pleasant. Doesn't push any boundaries though.

KairosXIII says ...
Apr 22, 2016 @ 11:50pm

Love the art and concept. Wish I could leave one side of the screen and come back out on the other.

fin_nolimit says ...
Apr 23, 2016 @ 10:48pm

Nice work!!! I like the soundtrack too!!

pixel_maniacs says ...
Apr 24, 2016 @ 12:39pm

Nice concept, i love the music, solid controlls. Good Job! Have a look at my entry too please :)

Stokkie says ...
Apr 25, 2016 @ 6:39pm

This was awesome! Great idea! Gets really fun when the snakes start getting big!

Freank says ...
Apr 26, 2016 @ 5:18pm

i'm still waiting it :D

Apr 26, 2016 @ 10:27pm

I really liked the graphics and music made me feel a little nostalgic!

Aaranos says ...
Apr 30, 2016 @ 10:26pm

The player characters should probably move on grid lines. From what I can see they don't line up some times and you miss an apple despite most of your sprite covering it.

robb_blob says ...
May 4, 2016 @ 10:28pm

Nice graphs and music, it only needs sound effects when you eat apples and collision with rocks!

Green Soda says ...
May 8, 2016 @ 5:35am

simple but great :D had fun playing it... and it's cute !

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]