Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

CLIQUE

by iendsl - Compo Entry

CLIQUE is a game about going to a new school. You have one week to figure out what perfect outfit will allow you to fit in with one of the cliques.

[CONTROLS]
Mouse/Click or Finger (on android)

-----------------------------------------------------------------
Made using unity and Monodevelop. Photoshop for the UI art.

Shapeshift reminded me of being in high-school and acting differently around different groups of friends.

I didn't use spell-check at all so what you have here is how my heart spells things.

i do other games with turnfollow http://turnfollow.itch.io
and i'm on twitter at @iendsl

I hope you like enjoy it!

Also, here is an Android version:
https://drive.google.com/open?id=0B5-Z-w_KCpKKLXFaMUdHSW4yR1E

Downloads and Links


Ratings

Coolness53%
#186Humor3.00
#520Innovation3.03
#530Mood2.83
#754Theme2.87
#785Overall2.80
#904Fun2.17

Comments

F4KETHIS says ...
Apr 18, 2016 @ 3:56am

Interesting concept, I enjoyed visualizing all of the various people but a lot of the descriptions felt, well, computer generated.

htspencer88 says ...
Apr 18, 2016 @ 3:59am

Went to school.
Didn't make any friends.
Got a computer though.
So that's cool.

iceburg7 says ...
Apr 18, 2016 @ 4:44am

I didn't understand all of what happened, but it felt interesting and different, like there was a lot of information going on behind the scenes. It fit with the idea of going into a new school.

sez says ...
Apr 18, 2016 @ 8:55am

It was a bit too much text for me to process as I am a bit tired, but I really liked the concept en felt intrigued when playing it. There is some really funny stuff in there as well that had me smiling.

Well done!

starvingindie says ...
Apr 18, 2016 @ 7:44pm

Poopy Demons for the win! Also, +1 for the wolf sweatshirt

Jimbly says ...
Apr 18, 2016 @ 7:48pm

Congratulations, I am a spicy gamer.

The rough English wasn't great for a text adventure, but the game was at least a bit amusing =).

Multiplexor says ...
Apr 18, 2016 @ 8:17pm

Nice idea! The english was a bit hard to understand at some points, but that's probably just my bad english :P

Keep up the good work!

iendsl says ...
Apr 18, 2016 @ 11:51pm

Ah yes if you play and win I def wanna hear your crew!

iendsl says ...
Apr 18, 2016 @ 11:52pm

Sorry the grammar is so bad sometimes it was actually the biggest challenge and I was so cocky about it at first

monkeybit29 says ...
Apr 19, 2016 @ 12:55pm

not my type of game but still interesting

ratking says ...
Apr 19, 2016 @ 4:09pm

Very intense experience. I was overwhelmed by the possibilities, and somehow it felt more complex than I could grasp at the first playthrough. I died alone, err, I mean, I got a new computer with cool games.

Qaterknan says ...
Apr 20, 2016 @ 4:39pm

I like your interpretation of the theme. It is refreshing to see something not literal... I got a feel that this is a pretty personal game but then I figured out that everything is randomly generated so I guess you fooled me :) (descriptions of people sometimes seemed a bit artifical though)
I made friends in a nerd crew!

vini60 says ...
Apr 21, 2016 @ 1:48am

The randomization is pretty cool xD. Great submir.

Apr 22, 2016 @ 2:02am

Damn! No matter how classy my baggy raincoat and tailored pants were I couldn't impress the Lord Presidents!

Really interesting take on the theme, the whole idea of clothing defining you, and a high school was the perfect setting for that. Plus, the descriptive language was really detailed, and often hilarious.

CodeNMore says ...
Apr 24, 2016 @ 4:13pm

Good "control" style for this type of game, I suppose, and a cool concept!

Apr 29, 2016 @ 2:31am

Uhm, it's pretty sad, but an interesting entry!

garygreen says ...
Apr 29, 2016 @ 8:07pm

I really liked this idea & those crazy outfits made me smile. Nice entry. :-)

Crefossus says ...
Apr 30, 2016 @ 3:14am

The ui/style is pretty slick. I like the timing that you do when they're "thinking" to accept you or not. The take on the theme is pretty unique compared to the games I've played so far.

Joozey says ...
Apr 30, 2016 @ 11:30am

Unique concept. I got with the popular grrls :D.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]