Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Mariachi Punch Maggle

by NoNameNoSocksAndGuests - Jam Entry

Mariachi punch maggle

- W to use fire punch
- X to use water punch
- C to use Plant punch

- SPACEBAR to bash

This game is stil a work in progress, and will be over soon.

We did not managed to finish it in time, however, it's been a great experience.
This jam was the first gamedev for most of us, we learned a lot, we had fun, we ate pizzas,
and we are (at least I am) very proud of it.

Mariachi punch maggle is about punching some mariachi skelleton butts.

You have tree available shapes :

- W -> fire punch
- X -> water punch
- C -> Plant punch

kill skelletons by using it's opposed element
Fire > Plant > Water > Fire

If you use the same element as the ennemy's, you will have to bash the spacebar to kick his butt anyway.

@NoNameNoSocks - graphics / game design
@BouDesit - dev / game design
@Tribut_Massif - dev / game design
DD_Slash - dev / game design
Mr. Duba - audio
AAU - dev / game design
SpaceTurkey - dev / game design

This game was developed using Phaser.

Downloads and Links




ocarson says ...
Apr 19, 2016 @ 11:51am

I wish we had pizza at our jam site.
I really love the little characters in this.

Larzan says ...
Apr 20, 2016 @ 10:42am

Great gfx, a bit low on the theme count :)
Was fun to play, you should put more levels / settings, maybe having to face enemies from both directions...
Good job!

Pestel Crew says ...
Apr 21, 2016 @ 10:15am

Nice graphics, but too hard for me to play.
Anyway, good job!

Apr 21, 2016 @ 5:16pm

Lovely graphics. Timing punches is definitely challenging in this one, but it's a cool idea for a game.

shiiivqq says ...
Apr 22, 2016 @ 9:26am

Wonderful game for a first time ;) Need more content but it's working well and I love graphics and animate :) Great job for your first Game Jam, I'm proud of you my teammates ^^

Gtron says ...
Apr 23, 2016 @ 5:46pm

I think having your attack keys all in a row and showing how they're mapped in a small ui element during gameplay would have gone a long way. I had trouble remembering which key did which attack. I also think the collision detection on the player's punch animation could have been a little more forgiving.
The game looks beautiful though.

LeReveur says ...
May 5, 2016 @ 7:23pm

Fun sounds, and challenging timing on punch, but a little hard too. ;)

ThommazK says ...
May 6, 2016 @ 11:52pm

A cool initial idea, surely needs more content and the Shapeshifting could be more evident. Nonetheless, I like the Pokémon/Mariachi crossover, graphics look good and I like the skull bashing sound. :)

Phaix says ...
May 7, 2016 @ 4:14am

The Graphics looking really and is a challenge to play. You should maybe tweek the battle and also add a way to control how hard it is.

Rock Eaters says ...
May 7, 2016 @ 4:46pm

really nice graphics but the game doesnt work very well. But the characters are awesome

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