Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Tygrak - Compo Entry

A 2D Platformer.

You play as a owl wizard or something who can shapeshift between his human form and owl form. The owlman is trapped in a dark dungeon full of traps so you need to get him outta there!

Downloads and Links




jollyserpent says ...
Apr 18, 2016 @ 9:39am

Good job! I love when platformers have double- and triple-jumps, which makes very fluid aerial movement. Level 6 reminded me of a certain challenge room in VVVVVV :D

arhpositive says ...
Apr 18, 2016 @ 10:02am

I've played through 17 levels. It was a solid experience. Both forms have advantages and disadvantages and it was great to discover these. Graphics lack in resolution, but I guess this was intended.

Anyway, enjoyed the game. Solid entry!

Souperstrawer says ...
Apr 18, 2016 @ 10:10am

I enjoyed playing this. At later levels i discovered that i can simply teleport through walls and that made the game too simple. It seemed that some levels were designed just for one of the two forms.

Tygrak says ...
Apr 18, 2016 @ 10:30am

Yep teleporting through walls is the biggest bug there is :D. But of course it is totally a feature... for speedrunners or something :D.

Apr 18, 2016 @ 10:40am

Good Game and Idea
Graphics looks a little bit unsharp.

Apr 19, 2016 @ 6:31pm

I admit I'm not too good at platformers... but I found it very difficult to control the owl form.
Also the graphics look blurry; it's a shame, I think it would look pretty good otherwise.
Matei (BananaHammers Team)

Fabraz says ...
Apr 26, 2016 @ 7:16pm

Hot tip: Use a different filtering on the sprites. Like point or nearest neighbor, like this your assets remain sharp when scaled up.

The triple jump is pretty satisfying, good job!

Geckoo1337 says ...
May 3, 2016 @ 3:51pm

Interesting project. I could be better with another aesthetic. Well done ++

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]