Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Super Soul Sword

by MandolinQuinn - Jam Entry

You are the big tough guy of destiny! Sent to the place by your father to vanquish some loser skeletons. Use your sword of destiny and your shield of uhh destiny to take out those bad dudes. Transform into a ghost and spook your way through 3 very short levels in order to fulfill the prophecy that was foretold by greg from IT.



[W][A][S][D] = Up, Left, Down, Right
[SPACE] = Special
[MOUSE] = Aim
[LEFT MOUSE] = Attack


Left Joystick = Movement/Aiming
[A] = Special
[X] = Attack

Programming and Art by @mandolin_quinn
Music by @cullenddwyer

Downloads and Links




Acorn says ...
Apr 19, 2016 @ 2:48am

Feels great. Hot music. Tight animations. I <3 it!!

Beard says ...
Apr 19, 2016 @ 4:39am

I wanted to feel really powerful when I transformed. It felt a little flat to me when I did it. The game felt good though.

jcmonkey says ...
Apr 19, 2016 @ 4:57am

i wish i could have transformed into one of those other mobs and had better powers. and you should block the player from getting to the next area until they finish some objective. other then that the game was pretty good.

LordKawaii says ...
Apr 19, 2016 @ 5:09am

The sprite work is beautiful. I really the esper/ghost thing.

Ghust1995 says ...
Apr 19, 2016 @ 5:09am

The sword swinging animation is beautiful! And I liked the "herp derp" english for the comedic value. I understand the time was tight, but I didn't even remember I had special powers until after I beat the game, plus they weren't all that useful when I finally tried them out.

Maybe making something you can't beat as a human would also give some meaning to your shapeshifting?

Finally, the music was good, but a tad too short, and the loop too evident. Try adding some sound effects too!

Good work!

Remdiky says ...
Apr 19, 2016 @ 6:10am

I Like this sword! Good work!

Falak says ...
Apr 19, 2016 @ 6:41am

That too short.

Capt Nemo says ...
Apr 19, 2016 @ 12:43pm


BrainSlugs83 says ...
Apr 19, 2016 @ 8:53pm

That was fun. Some constructive feedback: The sword swinging animation was great, but the shield blocking one could use some work. -- I really liked the pixel art levels, it looks like you made them in paint brush (maybe you did, and if so, that's a pretty cool hack). -- Also the loop in the music would be fine for a short game's title sequence, but for actual game play, it loops too soon. -- I wish you could shape shift into other guys (like maybe the last one you killed or something -- esp. if the skeletons had a different "special" action). [I know time was short, you did a great job, this is just some constructive feedback, I hope it's helpful. :-)]

andyman404 says ...
Apr 20, 2016 @ 2:30am

Awesome music, great pixel art. I was able to run through to the ending room without killing anyone though. I love the styling and feel of the game. Kudos on the lovely transformation pillar of light! :)

KhaoTom says ...
Apr 20, 2016 @ 3:59am

Gameplay felt great, good job (the blocking animation is glitchy though).

jakass says ...
Apr 22, 2016 @ 5:37pm

Very fun to play! :D

joemid says ...
Apr 26, 2016 @ 2:38am

I was hoping to transform into the html 5 skeleton - nope. :( Had a great time tho- I quit at 62/62 48/48 21!!! Great feel, can only be tightened up and made better. Reminded me of Crawl. Fantastic!

csanyk says ...
Apr 30, 2016 @ 4:44am

In a game like this, I felt like I should be able to attack north and south, not just left and right. And there didn't seem to be much advantage to changing shape... and what's up with turning into one of the ghosts that I'm fighting?

But this is a good start. A little story, some sound effects, and it could be pretty good. Almost felt like I was playing an early build of Hyper Light Drifter :)

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