Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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ANTIGRAVITY

by eeely - Jam Entry

A cryptic quest to defeat the Agents of Gravity.

Made in Ren'Py.

Controls:
Mouse
(or Arrows + Enter)

Audio judging turned off because the game has no audio, sorry.

Tutorial is a little confusing, sorry :P

I can be reached at paul-newman-void-villain.tumblr.com. This is my first Ren'Py game! ٩(๑❛ᴗ❛๑)۶

Source code should be included in the folder, as it's a Ren'Py game.

(Post-LD, I will probably expand/extend this game to about twice its current length. (And add audio.))

Downloads and Links


Ratings

#247Innovation(Jam)3.46
#290Humor(Jam)3.00
#519Mood(Jam)3.13
#652Overall(Jam)3.12
#692Graphics(Jam)3.08
#845Fun(Jam)2.74
#1106Theme(Jam)2.04
#1201Coolness48%

Comments

Walnoot says ...
Apr 18, 2016 @ 11:12pm

I think I like this game, it's quite avant-garde

GrooveMan says ...
Apr 18, 2016 @ 11:21pm

The idea of combat via dialogue is interesting, but I'm not sure if it's framed in the best way. That the tutorial combat somehow makes less sense than the combat that follows doesn't help.

The graphical effects are nice; you managed to convey different personalities from just basic silhouette well (though how the eyes and mouths are done feels out of place).

A good first shot, though!

APantaloni says ...
Apr 18, 2016 @ 11:47pm

Very wierd. I like it, even if I don't always know what I'm doing. It feels different and interesting, I'd love to see this concept expanded upon.

zateamplay says ...
Apr 19, 2016 @ 12:07am

It looks weeeird! I like it!

jcmonkey says ...
Apr 19, 2016 @ 12:09am

This is a really neat idea of a game, though picking no for the answer pretty much got me through most the prompts.

guin36 says ...
Apr 19, 2016 @ 12:22am

I think the art style is very interesting and the premise was interesting and innovative, but the ideas never seemed to come together. There were several moments where the game was trying to explain to me what the premise was, but I don't feel like I understood it.

I definitely like that it tried to do something different, though, and would love seeing this idea developed a little further.

divegato says ...
Apr 19, 2016 @ 12:53am

Visual effects are nicely done. It didn't have any music though, right? I think that could have enhanced this game a lot.

Aaranos says ...
Apr 19, 2016 @ 1:02am

Troll simulator. Goal appears to be to annoy the enemy until they leave haha.

PaulHubert says ...
Apr 19, 2016 @ 1:03am

Awesome ! I love it ! Sooo cryptic and the graphics are crazy too. I was completely into it to the end !

Funske says ...
Apr 19, 2016 @ 1:17am

I liked the concept of having text based battles, but I couldn't figure out the game.

yuigoto says ...
Apr 19, 2016 @ 1:23am

Nice use of fractals for the background visuals! :) The characters, for me, looks like they've popped out of Radiohead's "Pyramid Song" video. Nice one! :)

The story is...weird, but in a good way. :) The way you wrote the dialogue, together with the visual style, gives the game that surreal feeling that's pretty nice.

Great one! :)

fullmontis says ...
Apr 23, 2016 @ 9:56am

I have no ideea what I played. I liked the visual style though.

tomlum says ...
Apr 30, 2016 @ 3:45am

Very cool, and very very interesting narrative delivery.

Brightstar says ...
May 7, 2016 @ 2:21am

Rad!

LukeZaz says ...
May 7, 2016 @ 3:47am

Very interesting idea, but I couldn't figure out how to beat the second enemy at the house encounter, and since I had to restart from the beginning each time it became tiresome to try again rather quickly.

Ampera says ...
May 9, 2016 @ 1:03am

Funny and enjoyable game.

Omiya Games says ...
May 9, 2016 @ 1:06am

Made sure to save very, VERY often in this game. Had a lot of fun. Has a nice pacing, and a strange sense of humor. I like it!

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