Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Square Peg in a Round Hole

by ChaosShark - Compo Entry

Who are you? Are you a square or a circle?

This is a platformer where you switch between circle and square in order to solve various physics based puzzles.

As a student who hopes to work as a game designer in the future, i'm eager to learn as much as I can. Any criticisms you have are appreciated.

Thanks for playing.

Downloads and Links




qf says ...
Apr 18, 2016 @ 2:45am

Wow, incredible, you rock!

ALobker says ...
Apr 18, 2016 @ 8:52am

I followed the progress of your game through your posts, and it looked very interesting. Playing the game, I got pretty much what I expected. Well done.

I did notice a few bugs though. In the third(?) region I could not change shape anymore, and got stuck. (I assume it was not allowed in the second part, but I could not in the third part.)
Also, I was able to jump over the side and fling back to a lower level bypassing some of the puzzles completely.

As I said, well done, you made a very nice game.

PS: A web version would be nice, as it would lower the threshold for people playing.

Madball says ...
Apr 18, 2016 @ 2:26pm

As ALobker said, you can bypass some of the puzzles. I took it further, and, well... At this point this game is pretty much a sandbox. I was able to complete the game with only switching your form once, in the beginning.

I like the idea of this game, especially how, when your shape is fixed, opposite shapes talk trash to you. However, you can skip the trigger and be able to shapeshift during that part. I guess, this is what causes you to be unable to shift in the 3rd part, as ALobker mentioned.
I like the puzzles, but even without going out of bounds, some of them can be cheated.
However, all these bugs don't affect the normal gameplay at all. It was a fun game to play and a fun game to break.

Btw, this game is totally about racism.

Pietdagamer says ...
Apr 19, 2016 @ 6:17am

Seriously very well designed game, good job!

NightShadow0 says ...
May 3, 2016 @ 12:52am

Solid mechanic, though it does start to get repetitive after a while. I enjoyed the tonal shift of the narrative, and the "rough" aesthetic is very charming. Nice work!

Geckoo1337 says ...
May 9, 2016 @ 10:19am

Great aesthetic. Great gameplay - something now. I assume that you could do something better with more time, but it is good enough. Well done ++

yuigoto says ...
May 9, 2016 @ 4:25pm

Nice concept, great work! The sketchy graphics add a nice touch to the game and the audio has that pleasing sound of something "rolling" down, it was kinda relaxing :P

The level design is nice, but I feel it needs a bit of balance and some clues sometimes. Controls are just perfect for the style you've chosen.

Also, at one point, I fell and kept falling and had to redo everything again. :/

Great work, though! :) Congrats!

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