Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Loathsome Shifter

by bigmangames - Jam Entry

People will bring you shapes to fix.

Fix them by slamming them in to the walls until they are your desired shape.

Please return the new form to its owner.

A good place to start might be sitting down at your desk.

Downloads and Links


Ratings

Coolness63%
#324Humor(Jam)2.89
#627Audio(Jam)2.52
#796Graphics(Jam)2.90
#830Mood(Jam)2.69
#854Innovation(Jam)2.66
#1011Theme(Jam)2.52
#1142Fun(Jam)2.00
#1163Overall(Jam)2.31

Comments

ramza says ...
Apr 19, 2016 @ 3:20am

It has a humorous quality, but I was thoroughly confused.

whilefun says ...
Apr 19, 2016 @ 3:21am

I really liked the super-pixelated look. I found the mouse sensitivity really high. Also, there's no collider on the end of the hallway, so I fell down and out of the world. The 2nd customer didn't get me anything to smash :( Your take on the theme is interesting, and the musical tune is fun! :)

mutonizer says ...
Apr 19, 2016 @ 8:54am

I don't even....

meek says ...
Apr 19, 2016 @ 1:55pm

Really liked the atmosphere in this, and especially the low res graphics. But yeah, I was absolutely perplexed.

Marc F. says ...
Apr 19, 2016 @ 2:58pm

Very abstract... didn't really get the point but I do also like the pixelated look and general feel

duskpn says ...
Apr 19, 2016 @ 3:12pm

That was really freaking weird, but I liked it!

jk5000 says ...
Apr 19, 2016 @ 3:25pm

Hmmmmmmmmmmmmmmmmmmmm

SpareWizard says ...
Apr 19, 2016 @ 3:39pm

Very funny, some refinement could make this great.

I had a few bugs sometimes where the NPC's couldn't be talked to.

Apr 19, 2016 @ 4:28pm

Hahaha i loved it ! Well done for the dialogs i had a good laugh

Apr 19, 2016 @ 9:58pm

Not a huge fan of the overly pixelated style, it made it a bit confusing to walk around/look around and figure out what i was seeing sometimes. I also was not quite sure what I was meant to do. I smashed stuff against the wall and then the customers just left

Horsed says ...
Apr 19, 2016 @ 10:02pm

This game leaves plenty of room for interpretation ;-) I'm not sure if it's based on a strange kind of humor or a serious artistic idea.

Apr 19, 2016 @ 10:16pm

Good old wittgenstein.
The gameplay is something, but i bent down to examine the exquisite craftsmanship!
Did you use Bach for the music? It ABSOLUTELY sound like my broken clavinova; i liked feeling the piano player.
Those villagers though...

vini60 says ...
Apr 21, 2016 @ 12:47am

I like the graphics and atmosphere.

mooncalf says ...
Apr 21, 2016 @ 1:32am

I love the idea! I can't tell if there's any way to make these people happy. There are some bugs. I kept accidentally handing the object back to the owner trying to pick it up for the first time, and some objects seemed to clip completely out of the building. The graphic style and dialog are fun. Nice work!

pixelpotions says ...
Apr 26, 2016 @ 3:13pm

I had to play it twice to get it but I loved the concept and the art style, it's an awesome way out of the regular low poly and still have a lot of personality. Congratulations, cool entry!

abuzreq says ...
May 3, 2016 @ 8:25pm

Hmmm,nice narratives but only thing I did was to slam the object into the wall :P and see them being disappointed in me.
The game size is large btw ..

Simon says ...
May 9, 2016 @ 1:21pm

:)

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