Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shape Fiction

by vootele - Jam Entry

Shape Fiction is a 2D platformer game with abstract shapes.

You can collect 3 different shapes which transforms your appearance and gives you different abilities to traverse obstacles.

The game features:
* Morphing your characters stats and looks by collecting elements of speed, jumpiness and stickiness.
* Multiple original soundtracks.
* Inspired by Thomas was alone and Super Meat Boy

Game is made in Unity by Marko Korbun, Margus Luik and Vootele Parts.

Downloads and Links




ChrisMingay says ...
Apr 18, 2016 @ 4:03pm

Love the perspective in this one, I can't say I've ever seen that before, it's subtle, but really adds to the feel of the game

vootele says ...
Apr 18, 2016 @ 5:17pm

Thank you for feedback!

Danman9914 says ...
Apr 18, 2016 @ 6:24pm

Looks cool but I couldn't figure out how to reach the glowing orb in the tutorial level. What did I miss?

monaarc says ...
Apr 18, 2016 @ 6:30pm

Pretty cool to play, the gameplay deserve better graphics, but it is very fun :)

Solocov says ...
Apr 18, 2016 @ 6:55pm

Cool perspective and the game makes fun.
But, the animation makes the controls really clunky, it shouldn't jump in the animation :P... Also with such a perspective the controls should feel responsive and NO SLIDING xD... my 2 cents

But, great game !

mountainstorm says ...
Apr 18, 2016 @ 7:14pm

Not sure I like the perspective but the motion of the character is very pleasing ... it 'feels' good

vootele says ...
Apr 18, 2016 @ 9:10pm

Danman9914 - you can sprint with holding down shift key and jump farther.
Thanks for giving feedback!

tayl1r says ...
Apr 18, 2016 @ 9:28pm


FrozenCow says ...
Apr 18, 2016 @ 9:28pm

You should use the Embed url from Itch! (Widget -> Embed game -> "Ludum dare? Just paste this link")

FrozenCow says ...
Apr 18, 2016 @ 9:36pm

Reached level 6 with the lava. I couldn't make it much further. I couldn't easily predict when jumping would go high and when it would go lower. After picking up the triangle it seemed random? Not sure.

Apart from that, the game looks good! Had a fun time blasting through the levels before 6.

sftrabbit says ...
Apr 18, 2016 @ 9:44pm

Nice game, great graphics and music! I agree with the others about the bouncing animation making it difficult to control. A lot of the difficulty was in timing the animation with the edge of the platform. It would have been good to have some simpler levels that showed you what each of the shapes meant - I didn't really learn what the different shapes were, I just kinda picked them up and assumed it would help (which it always did). Anyway, good job!

vootele says ...
Apr 18, 2016 @ 10:23pm

FrozenCow - i dont know why but it doesnt work.
Keep it coming, the good and bad!

neondx says ...
Apr 20, 2016 @ 9:22pm

simple concept, effective game. controls are a bit floaty

Multiplexor says ...
Apr 20, 2016 @ 9:29pm

Wuhu! I finished! :) Cool Game! Reminded me a bit of supermeatboy! As others pointed out, maybe the bouncing made it hard to jump, but nothing uncontrollable :)

Keep up the good work! :)

JJJANEE says ...
Apr 20, 2016 @ 9:32pm

The character is super cute! I really like the concept and the game play. The soundtrack was awesome too!
For me, the controls were a bit hard, but that's probably just because I suck at platformers lol. Also the difference in abilities between each different shape was not big enough for me to notice any advantages in using a certain shape... but again, that might just be me.
Overall I had fun with this game! :D
The character is like a little jelly monster. aww.

Mieeh says ...
Apr 21, 2016 @ 12:11pm

Great level design. Felt a little "off" with the caracter bounce. I see a potential for a great game if you keep making it. Great jam entry!

WizByte_Games says ...
Apr 22, 2016 @ 3:06am

The ending was kind of funny. The controls were kind of weird, but then I got use to them.

Arvydas says ...
Apr 22, 2016 @ 3:31pm

This was a great game to play with good visuals. The levels were nicely setup and I liked how there were little messages to give you hints on what to do. The movement was a bit floaty, but nothing too difficult to deal with. Music was pretty nice as well! Good work!

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