Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Space Angler

by snoodleking - Jam Entry

When the shifters attacked...

WASD to Move // [1][2][3][e] to Switch Weapons // [Space] to Boost // Click to Shoot

Shoot the enemies with a matching color. Shooting them with the wrong color causes them to grow stronger!

Art: Eric Monachello, Cassandra Trissler, and Nick Paparazzo

Music: Daniel Wilson

Programming: Duncan Iaria @snoodleking

Engine: Unity / C#
Art: Photoshop
Music: ??? I'll have to ask Daniel
SFX: Audition

This was our attempt at a chill jam. We succeeded in being chill and having a chill time.

Downloads and Links


Ratings

#2207Coolness10%

Comments

samlo says ...
Apr 19, 2016 @ 4:03pm

Nice game! Love the music and intro cut scene. The parallaxed stars look awesome as well. Do the enemies grow over time or is it completely random?

snoodleking says ...
Apr 23, 2016 @ 3:59pm

The enemies grow when you shoot them with the wrong color ( any color that they ARN'T ). Side note: the enemies can shoot each other, so this can cause seemingly apparent "random" growing.

Apr 23, 2016 @ 6:42pm

Really tough to match the colours and move the ship at same time. Once I got the hang of it I really enjoyed the colour matching mechanic.

BSODDevTeam says ...
Apr 29, 2016 @ 5:37pm

Nice game, cool graphics!

davor10105 says ...
Apr 29, 2016 @ 5:37pm

loved the music!

Rock Eaters says ...
May 1, 2016 @ 5:30am

cool graph and audio imo

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