Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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The Bodyless Magician

by Tripl3m - Compo Entry

Here is my game preview (more a concept than a playable game) for my first LD. I wasn't really prepared for this, but decided to create something notheless

It is a runner game, and the player needs to be quick and shift between his elemental forms to survive.

I am sorry about the ground, I did the mistake to build the last minute, and it broke the mesh renderer :'(. And it's too late for me to fix it.

Nonetheless you can try this demo. I hope you'll like the shape concept of this game.

Have fun :)

Downloads and Links


Ratings

#785Overall2.80
#801Theme2.73
#2061Coolness20%

Comments

HolyBlackCat says ...
Apr 22, 2016 @ 8:54pm

Decent little game, why not. Btw, rules allow you to fix bugs, you can fix them after deadline.

StrayCat says ...
Apr 23, 2016 @ 2:56am

It's a nice game, it was a bit hard to get used to switching powers on time. Kepp going!

Tripl3m says ...
Apr 26, 2016 @ 4:38pm

Thank you for your feedback, it means a lot. I didn't know about that HolyBlackCat, I'll think about it next time.

Yeah, I know what you mean StrayCat, I threw the level at the last minute just to show some basic gameplay ideas. I would have created a much easier first level to get use to the control.

rburema says ...
Apr 29, 2016 @ 6:36pm

I understand that you left out 'audio', but 'mood' and 'graphics' as well? I've seen worse visuals... heck, I've made worse! :-)

Anyway, I think maybe the reason switching is hard is because you have to use the mouse, instead of, say, the spacebar. If 'activate' was another key then coordination becomes a little easier. Or how about this: pushing the same key twice doesn't do anything right now does it? Maybe you could make it so that the second press is the activation.

Tripl3m says ...
Apr 30, 2016 @ 6:03pm

I guess I was not too proud to ship this game with the mistake I did on the ground. But thank you rburema for your kind words regarding the visual of my game. It was actually the first time ever I drew for a game ^^.

Concerning the control you are absolutely right. I didn't think about pressing the key twice, that a really nice suggestion. But then, I do like when both hand work together, maybe place two actions at the opposite side ?

Thank you for your feedback.

May 9, 2016 @ 9:34pm

Unfortunately, I find the controls very stiff. Having to shift to jump really ruins it for me. Having four buttons to shapeshift also seems a little bit unwieldy.

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