Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by edgyeddy - Jam Entry


A very basic SDL/C++ (without OpenGL nor sound) 2D sprite-based puzzle game for Ludum Dare 35 jam (theme: Shapeshift), built for Windows-x86.

- Requires keyboard.
- No audio.
- 20 levels.
- You must discover the patterns to clear each level.
- Increasing difficulty.

Work breakout (1 person):
~25h to write the game engine library.
~10h to write and test the game.
~4h to design 20 levels and draw the textures.

This source code and the assets are free software following the WTF public license:

Depends on:
* Visual C++ Redistributable for Visual Studio 2015 (x86)
Available at:
Please install it if you don't have it yet.
* SDL 2.0.4
Runtime DLL provided.
* SDL_gfx 2.0.25
Compiled locally and runtime DLL provided.
* SDL_ttf
Runtime DLL provided.
* JsonCpp (requires python)
Included as source code.

How to use it:
1) Unzip the folder.
2) Install Visual C++ Redistributable for Visual Studio 2015 (x86), if you need it.
3) Run the executable file named LudumDare_v1.exe
4) Enjoy! My record score is 19724 points.

Know bugs:
- Sometimes, if you resize the window, the background image and the symbol grid lose their alignment.

-- edgyeddy --

Downloads and Links




ViliX64 says ...
Apr 18, 2016 @ 7:40pm

Took me a while to make it all work and probably needs a bit more graphical polishing, otherwise nice. :)

rcrmn says ...
Apr 26, 2016 @ 11:37am

Cool! could use a tutorial and sometimes it's difficult to know the pattern that should appear.

Hjalte500 says ...
Apr 29, 2016 @ 5:38pm

Nice and simple game. Could use some graphical refinement but it was nice. Good job!

MayankUnreal says ...
May 9, 2016 @ 4:53pm

Nice game with good concept

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