Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Echopixel - Jam Entry

Only one level so far, basic platformer made for Ludum Dare but plan on working on it more.

How To Play

Move: Arrow Keys/DPad/L-Stick
Jump: Spacebar
Shoot: Left Control/Right Trigger



Adam LaBranche, Curtis Aube


PixelMix by Andrew Tyler (​)
Bullet Collection 2 (M484 Games) by Master484 (
Hero spritesheets (Ars Notoria) by Balmer (
Platformer Tilesets by Zack Alvarado (
Urban Landscape by ansimuz (
Fighting Robot for Ultimate Smash Friends by Stephen Challener (Redshrike)(


The Misadaventure Begins by Ozzed -

Downloads and Links




Hyoga-3D says ...
Apr 18, 2016 @ 11:52pm

Nice game, good visuals and controls, I just did not understand how the theme was used in the game.

Echopixel says ...
Apr 20, 2016 @ 9:52pm

Yeah, we ran out of time to work on it. The idea was going to be the main character is a biomechanical experiment that can shapeshift parts of his body into weapons and technology he assimilated into himself. We only got as far as his arm cannon, but planned on having a shield, hammer and grappling hook. This was our first Ludum Dare and it was really fun! :) Thanks for the comment.

randomhuman says ...
Apr 24, 2016 @ 4:38pm

It's a shame you didn't get to implement everything you wanted, but what's there is solid. I look forward to your entry to LD36!

Freank says ...
Apr 25, 2016 @ 1:27pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

sP0CkEr2 says ...
Apr 26, 2016 @ 2:50am

liked what was here - what were the blue balls for? - great job

Apr 30, 2016 @ 3:34pm

Solid platformer and nice art. Shame you didn't get time to put everything in but what you did do was fun.

AngerFork says ...
May 8, 2016 @ 5:04am

Very fun! Reminded me of Mega Man mixed with Ninja Warriors.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]