Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Down The Well

by ekx - Jam Entry

ld35 - Down The Well:

This is my submission for Ludum Dare #35 with the theme "Shapeshift".
"Down The Well" is a highscore game about a shapeshifting cube falling down a well.

Instructions:

* Click and drag the cube to rotate and shapeshift it.
* Try not to hit the obstacles.

Tools used:

* [Unity3D](http://unity3d.com) - Engine
* [ChipTone](http://sfbgames.com/chiptone) - Sound Effects
* [Bosca Ceoil](http://boscaceoil.net/) - Music
* [SketchUp](http://www.sketchup.com/) - 3D Models

Assets used:

* [Kenney Voxel Pack](http://kenney.nl/assets/voxel-pack) - Textures
* [KenneyPixel High](http://kenney.nl/assets/kenney-fonts) - Font
* [Proggy Square](http://www.proggyfonts.net/download/) - Font

Windows, Mac OSX tested.
Linux build is untested.

Downloads and Links


Ratings

Coolness63%
#61Theme(Jam)4.08
#81Mood(Jam)3.91
#82Fun(Jam)3.81
#117Audio(Jam)3.76
#136Overall(Jam)3.75
#214Innovation(Jam)3.53

Comments

Dooskington says ...
Apr 18, 2016 @ 5:27pm

Really fun game! My high score was 632.

RedPanda says ...
Apr 18, 2016 @ 5:29pm

I liked it a lot! Simple, yet so fun!

Reallysketchy says ...
Apr 18, 2016 @ 5:30pm

Fun game and the audios great. I actually thought it was coming from my house at first...

Max Amaden says ...
Apr 18, 2016 @ 5:32pm

Fantastic little game, absolutely love it! Keep up the good work! (My high score was about 700 :P)

IDidGame says ...
Apr 18, 2016 @ 5:37pm

I really liked the way the controls work, it's so much more intuitive than some key setup would have been.
The escalating music is also a nice touch.
It takes a while to get going though which makes replays kinda arduous.

Wevel says ...
Apr 18, 2016 @ 5:47pm

Simple and fun, with a bit of challenge, the audio worked well to set the mood

DifferentName says ...
Apr 18, 2016 @ 7:14pm

I like how you have to match the rotation and the shape to get through the spaces, and how both are done at the same time in a simple intuitive way with the mouse.

kik0729 says ...
Apr 18, 2016 @ 8:29pm

Damn fine!
Add some power ups and you've got yourself an addicting mobile game!

sftrabbit says ...
Apr 18, 2016 @ 8:49pm

Simple, but actually very fun! I felt pretty tense, especially with that music! Controls were confusing at first, but actually worked great.

Headmade says ...
Apr 18, 2016 @ 10:12pm

Wow the music is so simple but it creates an eerie atmosphere very effectively.
The game mechanic is very simple but fun for a short while and fits the theme well.
Good job!

luvShape says ...
Apr 19, 2016 @ 12:43am

What a cool little game! Simple and to the point, very enjoyable!

Brice says ...
Apr 19, 2016 @ 12:45am

Wow! Best LD35 game I've played yet! I love how it gets darker the deeper you go, very subtle. Along with the escalating music, it makes it very intense. Very creative use of the theme too. Great work!

glaze_96 says ...
Apr 19, 2016 @ 6:36am

Got to 741 m!

I can't say anything but "Wow". Awesome take on the theme and really nice gameplay! Like real nice!

The graphics and soundtrack really set the mood.

The start is a little bit to slow though. Every time you die you have to go through this really easy part.

But overall, great little game!

Also I'm gonna check out the source to see how you got that pixelated effect. It's awesome!

Hope you had a fun time making it! =)

aemiliu5 says ...
Apr 19, 2016 @ 9:00am

great little game!
i really like how you used just a reverb effect to escalate the music and the game just "takes off" after some point!
the graphics are great and the atmosphere is just awesome!
well done sir!

vctr_seleucos says ...
Apr 19, 2016 @ 6:12pm

Simple and fun game!

MementoGames says ...
Apr 19, 2016 @ 10:38pm

We had a very similar idea!
It's pretty addictive, so tweak a little bit and launch for mobile. Great work!

BitDare says ...
Apr 20, 2016 @ 12:21am

A fun game with a great mood.

goibon says ...
Apr 21, 2016 @ 11:03am

My first thought was that it may be a bit too simple, but it turned out to be a really fun experience :)
The pacing of the game was excellent, how many times did you change it before deciding on the current speed?
Controls worked great once you got used to them as well, overall a great entry!

ekx says ...
Apr 21, 2016 @ 9:22pm

Thanks for all your kind words and constructive criticism.
@glaze_96: Have a look at LowResFilter.cs. Its actually very simple blit to a low res texture.
@goibon: I started out with a system that increased the difficulty at set points in time and later switched to a system that linearly interpolates the difficulty over time. (Speed, Distance of obstacles, Darkness, Reverb of music are all interpolated) After that I tweaked the values only a couple of times.

terryg says ...
Apr 28, 2016 @ 10:39pm

I like games that get harder as time passes. This would make a great Android or iOS game.

Joozey says ...
Apr 30, 2016 @ 11:05am

Really good game. Score 630. Well *:D* done!

ciaodavinci says ...
May 1, 2016 @ 12:19am

Great game! I had a lot of fun playing this. The music and rushing walls really made it feel intense and it was fun to get better at surviving. Would make a great mobile game.

alexlemming says ...
May 8, 2016 @ 5:04pm

Cool game and perfect mood

Kuupu says ...
May 8, 2016 @ 5:09pm

Simple but nice :)

You tried with keyboard controller? it works on Super Hexagon :)

Nice touch with the low res render, helps to align the pixels in order to match the angle

I don't know why, but it looks I'm flying up, not falling hehhehe

Nice entry!

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