Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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SpeedShape

by Darenn - Jam Entry

Speed Shape is a speed runner where gameplay changes with the shapeshift of the player. We made all the art by ourself. (musics, sounds, models, textures..) We used Unity Engine. Unfortunately, we had many things to do this week, so our game is uncompleted. We'll do better next time ;)

Downloads and Links


Ratings

#392Graphics(Jam)3.60
#409Humor(Jam)2.68
#555Audio(Jam)2.80
#703Theme(Jam)3.12
#783Mood(Jam)2.77
#811Innovation(Jam)2.72
#851Overall(Jam)2.92
#876Fun(Jam)2.68
#1248Coolness47%

Comments

kariamoss says ...
Apr 19, 2016 @ 2:15pm

The two first levels a bit hard to handle compared to the third.
Awesome graphics, especially the clouds!

LudumAnthony says ...
Apr 20, 2016 @ 2:00am

The bird one is too hard, while the sheep one is too easy. Instead of losing immediately for the bird one when you touch another bird, you should still be able to try to recover even though you are being pushed back.
Short and simple, the middle level was the most interesting due to its mechanic.

zenmumbler says ...
Apr 20, 2016 @ 10:23pm

I had a case of the Wat?s when I played this but it's certainly… unique. Hmm.

geekguy100 says ...
Apr 20, 2016 @ 10:40pm

Cool take on shapeshifting.

Apr 20, 2016 @ 10:42pm

Awesome graphics and music, really fun to play!

Jungle says ...
Apr 20, 2016 @ 10:44pm

I like the graphs! Congrats

Apr 20, 2016 @ 10:45pm

It was quite funny. I agree with other comments about the first and second levels. I never were able to jump the first wall in the second level.

Keep doing games!

Roland M says ...
Apr 20, 2016 @ 10:56pm

Good, graphics. =]

Garris says ...
Apr 23, 2016 @ 9:11pm

That cloud will NOT stop judging me! I like how you freshened up the formula of a runner/helicopter game. The most frustrating thing about the genre is how quickly and randomly it seems you can die, and in your case, death is just a change of mode 2/3 times.

Reyn says ...
Apr 25, 2016 @ 8:19pm

I agree with the other comments on difficulty. I obviously missed the flappy bird craze or something :) Unfortunately it felt like 3 different games, I think it would have fit the theme more if you somehow kept the player on screen while the shape shifting happened. Music was a bit repetitive, I liked your models. Weird, for some reason your authors page says 'not found'.

Jacob Peltola says ...
Apr 26, 2016 @ 10:59pm

liked the art direction, and the mechanic was well implemented into the gameplay you were going for

medidog says ...
Apr 27, 2016 @ 11:09pm

Nice graphics but did not understand the logic behind it. The first two animals are almost impossible to play with, and then the third one is too easy. Maybe if the difficulty was building up or it was more balanced, could be more fun.

rodobodolfo says ...
Apr 28, 2016 @ 12:17am

Linux build didnt work for me, sorry!

KairosXIII says ...
Apr 28, 2016 @ 4:12am

Interesting idea, cute art and audio. Gameplay was a bit rough though, I never felt fully in control of my player.

Apr 28, 2016 @ 6:25pm

Nice game!

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