Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by meisterfuu - Jam Entry

Made with LibGDX & Ashley
By Elektropapst, Arse, Meisterfuu

Assets from & Zeyu Ren
Music from
Grass sound from duckduckpony (CC BY 3.0)

Move with WASD or Arrow Keys.
Jump with UP/W/SPACE
Shift with DOWN/S
Restart level with BACKSPACE

Downloads and Links




Arvydas says ...
Apr 19, 2016 @ 2:00am

hahaha this was pretty enjoyable. I like he 2D art and implementation. Good work

gurkenlabs says ...
Apr 19, 2016 @ 11:01pm

The sounds were good!

Red_Fan games says ...
Apr 19, 2016 @ 11:14pm

Really nice puzzle plat former. Well done.

fafastudio says ...
Apr 21, 2016 @ 6:52pm

Very nice atmosphere and music !
That wall jump though ! xD

zenmumbler says ...
Apr 21, 2016 @ 6:54pm

Nice mashup of various mechanics but some weird collision checks and other bugs (e.g. I walked onto a gravity inverter and it just disappeared like a pick-up) prevented me from finishing. But good effort.

kuhnerdm says ...
Apr 21, 2016 @ 7:00pm

Pretty funny concept. Execution was a little poor on the physics side. It's fairly easy to cheat almost every level just by wall-jumping up one wall, like in Metroid or Mega Man X. Also, I found myself frequently falling through floors and such.

Somnium says ...
Apr 23, 2016 @ 8:02am

Cool, another LibGDX game :)

It is an interesting puzzle platformer, with a nice variety of elements.

The physics feels a bit strange sometimes, especially jumping, but the game is fun, and the sound and graphics work nicely together to create a nice mood.

tower07 says ...
Apr 23, 2016 @ 6:58pm

Very good! Sometimes later in the game when I flipped upside-down, I would get huge amounts of lag. It went away as long as gravity was in the normal direction, though.

Rulrite says ...
Apr 23, 2016 @ 8:55pm

Ah, the ability to turn into a chicken for five seconds... Possibly the world's worst superpower, but this is a fun game nevertheless! I like that you have to be careful deciding when to shapeshift, even if some of the 'traps' were a bit devious!

I got severe slowdown when gravity was reversed a few times; I'm not sure why. But if it is a bug - hey, it's a game made in 72 hours! Well done, guys.

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