Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

ShapeShifter

by JozefGorila - Compo Entry

Overcome obstacles by changing your shape and colour, get highest score possible.Not very original name but whatever :D

My first game for LD hope you like it.

PS :Didn't have time to implement audio

Downloads and Links


Ratings

#441Theme3.40
#703Innovation2.73
#822Graphics2.27
#861Fun2.40
#862Overall2.60
#1934Coolness26%

Comments

Wirdo91 says ...
Apr 18, 2016 @ 5:26pm

Sort of fun, though it's a bit of a problem, that the instructions can only be seen on startup...

Dooskington says ...
Apr 18, 2016 @ 5:35pm

Please offer a no-install option so I can try the game.

Gemberkoekje says ...
Apr 18, 2016 @ 5:39pm

As mentioned before, it's rather confusing, especially with the crusher, fireballs and bullets. It might've been better if you'd used the actual shapes, or at least a 'ghost' of the shape you should be.
That said, it's a nice first try, if you think a bit better about conveying to the player what they should do I think you'll do even better next time!

nsacerdote says ...
Apr 18, 2016 @ 5:40pm

I don't like having to install it, but I enjoyed the game overall. It's difficult! :)

Apr 18, 2016 @ 6:10pm

Nice, simple game play. Perhaps a lives system would work well here.

pixzleone says ...
Apr 18, 2016 @ 6:12pm

Good idea, but it's a bit confusing. Very difficult (i like). Good job!

Venneque says ...
Apr 22, 2016 @ 5:15pm

Korean difficulty, sometimes you get a fireball and a bullet at the very same time.
Anyway, innovative, fun to play, graphics ... ? nah lets forget this >:)
A good little game that I would play on IPhone with a (better ?) design.
I don't really mind installing it honestly. The most annoying remains I have to reinstall to get to see instructions. -_-

ZpeedTube says ...
Apr 24, 2016 @ 6:16am

Very hard game, could only come up to second obstacol.
And next time please us the "Single runtime executable (*.exe)" when exporting the game from Game Maker instead of "Windows NSIS Installer (*.exe)"! :)

AdamsMcCall says ...
May 5, 2016 @ 4:23pm

Maybe Im just stupid, but to me managing the color and the shape in the same time is way too hard.
Couldnt pass the second obstacle because of it.

rayman1900 says ...
May 5, 2016 @ 4:33pm

That's too hard... I can't even pass the first wall

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]