Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries


by Logun - Compo Entry

Sharpshifter (poor title !)

There is a puzzle game !
You have to use arrows to lead the character to its target, with new rules coming through.

Try to finish it with as few arrows as you can ! My personal score is 41 :) give your score in comments.

Sadly, not enough time to implement all features, like dynamic split (for the theme) and rotation, that I want but I tried to give few levels.

you can mute / unmute sound with left click / right click on the sound icon.

The second web link is a new version, just because i let a text debug element in the last level.

Downloads and Links




JoeManaco says ...
Apr 18, 2016 @ 1:07pm

Cool art style ;)

Marcellus says ...
Apr 19, 2016 @ 9:05am

Dat damn last level !

Per says ...
Apr 19, 2016 @ 7:58pm

Really enjoyed playing this game. Loved the simplistic music and graphics.

Apr 20, 2016 @ 11:46am

Nice entry, it gets more interesting once you add the seperator

esayitch says ...
Apr 21, 2016 @ 11:26am

Cool puzzle game + art style. The music was calming and very suitable to this type of game.

Kinda wish the theme would have featured more prominently in it, but it's a very calm nice game now ^_^

Good luck!

avinashd says ...
Apr 21, 2016 @ 7:51pm

The art style was really different and the music really worked with it. The only thing I didn't like was that my arrows got wiped out if I lost, so there was no chance of trial and error. Overall, quite fun :)

JangoBrick says ...
Apr 21, 2016 @ 7:56pm

I can't really see how this fits the theme, but the game itself is nice. The way it works is solid, and the art style is also very unique. Nice.

Kate Kligman says ...
Apr 30, 2016 @ 8:11pm

I liked the puzzle mechanics and simplicity. Great mood with the music. Overall this felt more like a complete game than a prototype.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]