Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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ShapeShepherd

by liva - Compo Entry

Welcome to a very prototype version of ShapeShepherd. The aim of the game is to reach the house, but you have a magical power to shapeshift to the animal you touch. Be cautious with the fox if you are a sheep. This is my very first LD.
Controls: WASD / Arrows

Game Link: http://www.fastswf.com/r6uhtbI
Source Code: http://freetexthost.com/wvt5vryg4c
Proyect file download: http://www.mediafire.com/download/bdp1elpp3q5c5l8/LD35.fla

I made it using Macromedia Flash Professional 8.

Downloads and Links


Ratings

#171Theme3.81
#465Graphics3.00
#518Audio2.50
#591Overall3.06
#592Fun2.94
#593Mood2.73
#614Innovation2.88
#2061Coolness20%

Comments

dreadzilla says ...
Apr 19, 2016 @ 8:08pm

It took a while to figure out that an animal could pass the bushes. I would have like to see more. :)

It was fun and a great first LD entry!

Apr 22, 2016 @ 8:49am

I would play a couple of levels more with this mechanic :)

chaosBrick says ...
Apr 22, 2016 @ 3:04pm

The idea of it is pretty cool, but a few more levels would be nice.

esayitch says ...
Apr 24, 2016 @ 5:35pm

Well, I finished it xD And I liked it, what was there at least. I liked the low-fi grayscale graphical style, and I liked the animal sounds. Could have used some calm background music though.

Cool entry, good luck!

sftrabbit says ...
Apr 28, 2016 @ 6:15pm

It must have been fun because I was sad that it ended so soon! I was looking forward to seeing how far you could take this idea. Nice work.

TheMightyTeam says ...
Apr 28, 2016 @ 7:20pm

Fun but a bit too short. I would gladly play a bit more!

Liked the gb graphics.

LeReveur says ...
May 4, 2016 @ 7:38pm

Nice, for a first LD ! I was trying to find wich animal could swim, until I read the comments... ^^

May 4, 2016 @ 8:35pm

Loved the sound effects!

bushmango says ...
May 5, 2016 @ 2:50am

Aww. I wanted more levels! Cool idea and I like the graphic style.

Hectigo says ...
May 5, 2016 @ 5:17am

Cool concept, but I would have liked to see some more complex levels. Hard to say how much potential the game has just based on these introductory levels.

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