Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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William's Dilemma

by thunderklaus - Compo Entry

William's Dilemma is game where you navigate a worm through strange rooms.
Along the way, William finds some stuff that makes him grow which allows him to reach farther and makes him stronger. Having grown, he can take any form and shift his head around his body.

Controls:
- Arrow keys or WASD to move
- ESC brings up a menu where you can also retry

Tech:
PlayN which is Java which cross-compiles into JavaScript for the HTML5 version.
All sprites are drawn programmatically. For the background I used Gimp.
For sounds: Bfxr

To play in a larger window use the WEB Link below.

Downloads and Links


Ratings

Coolness69%
#194Fun3.53
#224Overall3.50
#296Humor2.70
#414Innovation3.18
#468Mood2.94
#594Audio2.09
#714Graphics2.54
#746Theme2.88

Comments

pythong says ...
Apr 18, 2016 @ 6:59pm

sokoban + snake?

thunderklaus says ...
Apr 18, 2016 @ 7:02pm

Yeah, that comparison is quite fitting :-)

knason says ...
Apr 18, 2016 @ 7:03pm

nice game and good work on the puzzels, I also liked the tutorial "on the go" :) good job!

Apr 18, 2016 @ 7:43pm

This is really engaging! Great job!

sftrabbit says ...
Apr 18, 2016 @ 8:25pm

Nice puzzles - the one with 6 boxes and 6 switches was the most interesting, because I spent a good while trying to figure out how I could possibly get all 6 boxes down. However, some of the puzzles were too simple (just grab all the green things then hit the switches). The graphics were actually quite hard to understand at first - the empty spaces are quite difficult to see and the buttons and doors look very similar. Overall, interesting puzzle mechanic - good job!

TiRSO! says ...
Apr 18, 2016 @ 8:25pm

Good concept and clever level design. I wish it had a button to retry the level when you are stuck.

TLansdale says ...
Apr 18, 2016 @ 8:26pm

Level 7 seemed very difficult - so I was glad I could skip it! But fun and charming overall, well done :)

Pellanor says ...
Apr 18, 2016 @ 8:28pm

Really enjoyed it :)

bigbatardyt says ...
Apr 18, 2016 @ 8:28pm

It was pretty cool, one or two animations would not be too much ^^

Asturk says ...
Apr 18, 2016 @ 8:38pm

I like puzzle games, so this one was a very good one! it had some clever level designs (like the one with the christmas tree design). you should just work more on the sound of the game now, and i hope you will continue this project by upgrading it and making more chalenging levels too!

JHemmings says ...
Apr 18, 2016 @ 8:45pm

This had a great puzzle learning curve! I didn't feel the need to be told what to do/how to do it, the intuitiveness(?) was really well thought out. Some minor criticisms, as someone else said, a retry button would have been useful and the game ran very pretty slowly in my browser. Other than that though, great job!

thunderklaus says ...
Apr 18, 2016 @ 8:52pm

Actually there is a way to retry: Open the menu using ESC.
I added that info to the main description.
Thanks for pointing that out.

DesignerNap says ...
Apr 18, 2016 @ 9:11pm

Fun little game, audio is a little hard on the ears but simple enough.

datadazer says ...
Apr 19, 2016 @ 3:05am

This game was fun! Interesting and different puzzle mechanics. Well thought out levels and cute cohesive graphics. The difficulty progression was from lvl to lvl felt natural and engaging. Good job!

merrak says ...
Apr 19, 2016 @ 3:06am

Great concept!

Geckoo1337 says ...
Apr 19, 2016 @ 5:50am

Really good game. One of my favorites for the 35th LudumDare. I did all levels. I want more. Well done ++

s0wbear says ...
Apr 19, 2016 @ 9:19am

I liked that level design a lot!

euske says ...
Apr 19, 2016 @ 9:20am

I'm kinda relieved that I beat all the levels. I was expecting more mind-bending ones. Good level design!

antglynn says ...
Apr 19, 2016 @ 2:27pm

I like the concept, and the introductory levels do a good job explaining the mechanics. Nicely done!

Apr 19, 2016 @ 4:59pm

Good puzzles! I wish the "holes" (where you can't push blocks, not the exit) were black or a more contrasting color just to make the layout more readable right off the bat.

markusfisch says ...
Apr 19, 2016 @ 8:03pm

So Sokoban and Snake really do mix well! Very good idea! Just had to beat all the levels! The concept really shines in Level 7, the one with the 6 buttons in the bottom left corner, which took me way too long :)

Apr 19, 2016 @ 10:10pm

Nice puzzle! Unfortunately the sounds wasn't working for me (I'm using Safari).
Good work!

thunderklaus says ...
Apr 23, 2016 @ 8:59pm

@Danilo Bezerra
A link was messed up, sound in Safari should work now!
Thanks for reporting!

atamanroman says ...
Apr 24, 2016 @ 10:20am

Great game! And it compiled on the first try! ;)

SHLFStudios says ...
Apr 25, 2016 @ 2:30am

Fun game/! :D

marmpa says ...
Apr 25, 2016 @ 6:30pm

Really nice game. I really enjoyed.

gnerkus says ...
Apr 25, 2016 @ 8:35pm

Snakoban!

ExSpecter says ...
Apr 26, 2016 @ 9:29am

I really like the puzzles! Nice work

LeReveur says ...
Apr 27, 2016 @ 9:16pm

Clever puzzles, at first sight I think it was simple, what an error ha ha - well done :)

howardcs says ...
Apr 29, 2016 @ 12:46pm

Great brain buster. Fun concept. The levels are put together well, each one becoming more difficult. Well done.

uheartbeast says ...
May 8, 2016 @ 3:33pm

This is very clever. I loved it.

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