Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by jyeray - Jam Entry


A or left arrow -> Circle

W or up arrow -> Square

D or right arrow -> Triangle

Space -> Action (Jump with Square and become small with Circle)

Tip: Use the Triangle to destroy wooden box, the Square to jump, and the circle to pass small passages.



David Suárez Martín

Joaquín Yeray Martín de la Nuez


Ciro Matas Reyes


Alberto Suárez Llobet


By the year 2030, the Earth is heading to the mineral resources depletion. In the USA, Olson Corporation is leading the scientific researches to create new materials and electronic devices with less components. After 10 years of development, doctor Matt Olson, the director of the company and one of the most famous physicists of the world have created a new material that will revolutionize the whole technological industry. This invention is called Infinitum, a mix of graphene and an advanced AI it's capable to transform into different shapes and change his own properties. However, Doctor Olson made a huge mistake, his own creation was conscious and able to understand his existence. The first day that Olson Corp team switched on Infinitum, it run away to reach freedom.

Music: Eric Skiff

Downloads and Links




Aaranos says ...
Apr 18, 2016 @ 7:08pm

The player doesn't match the graphics in the background all that much. I liked the music and the game does have a different take on the shifting endless platformer.

Z4f1 says ...
Apr 18, 2016 @ 7:11pm

Looks pretty good but the player doesn't fit that well into the scene. Everything else looks good.

DesignerNap says ...
Apr 18, 2016 @ 7:33pm

I thought the audio in this was outstanding. I really like the story screen and also that it is optional. Lovely work. Very tricky and hard to play but a great little game.

Andy_Voz says ...
Apr 18, 2016 @ 7:46pm

Sharply improved Flappy Bird...Cool! :)

starvingindie says ...
Apr 18, 2016 @ 7:52pm

I like reading about the backstory of infinitum and it's cool that you get to play as the new discovery. Game is pretty challenging. Wasn't able to get far enough to test out the powers of the other shapes, but all in all I Iiked the concept.

distemp7 says ...
Apr 19, 2016 @ 4:30am

I liked music and sounds. It looks like improved Impossible Game.

Insality says ...
Apr 19, 2016 @ 9:27am

nice game, and interesing idea of gameplay!
But rly hard to play. Maybe with so much difficulty good will be insantly replay? anyway, good game!

Freank says ...
Apr 23, 2016 @ 7:22am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

d3garcia says ...
Apr 23, 2016 @ 8:51pm

I think is a really good entry, the idea is great but hard game though

jacobturn says ...
Apr 23, 2016 @ 8:58pm

i found it interesting that the iluminati is in it.

Fabraz says ...
Apr 24, 2016 @ 12:34am

Very difficult. Shapes don't match with the background art. WAD is a questionable layout for the buttons. Has potential for a fun endless runner though.

CMLSC says ...
Apr 26, 2016 @ 10:03pm

It is a bit too hard, the graphics don't match, and the physics are messed up. .-.

thebrainfuse says ...
Apr 30, 2016 @ 11:33am

Got a Flappy Bird Vibe about this one... pretty addictive!

Rock Eaters says ...
May 1, 2016 @ 5:06am

I would have prefer pixel character, but its a good infinite game

Crefossus says ...
May 1, 2016 @ 10:34pm

Pretty cool ideas.

It's difficult to execute the swaps at the right time, but with enough practice I started to get it. Even just a couple frames of forgiveness might help (like if you press the spike one two frames after you collide with crate, let the player destroy it).

To me it is a little unclear how/when those obstacles can kill you. For example you can land on top of the first two, but not on the third one. At first I didn't realize you could double jump.

Check out geometry dash for inspiration. In particular I think the progress/new best will help motivation and checkpoint/learning mode would help learning the level with less tedium.

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