Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Green Box Game

by knason - Compo Entry

Space to shift
R to restart.

3,5h game :-) with sick kids!

Downloads and Links




ohmmus says ...
Apr 18, 2016 @ 12:35am

Saw your tweet about your entry and came here to give it a try. It's too bad your kids were sick during the LD; this is a really cool game! I really like how well you handled the shifting between the two states without the ball going crazy. Great work! I'll be back to rate once the deadline passes!

knason says ...
Apr 18, 2016 @ 5:11am

@ohmmus thank you for your kind words about my game, it made me very happy especially now when i need to go up really early for work. :-)

TP2k says ...
Apr 18, 2016 @ 7:17pm

Great idea and amazing outcome in just 3.5 hours.

jdselsor says ...
Apr 18, 2016 @ 7:31pm

The game was fun the only issue I have is that there where no checkpoints. It kind of sucked having to restart the game when I messed up. I hope you kids are better.

ohi12 says ...
Apr 18, 2016 @ 8:24pm

Nice idea, would like to see more of this. Too bad you didn't have time

tomdeal says ...
Apr 18, 2016 @ 8:27pm

Cool game for such a limited time :-) I really like the simple controls. With a few more shapes and additional level objects, it can be really great.

BarkingCat says ...
Apr 18, 2016 @ 8:31pm

Game is really fun, with a more detailed art, or maybe a light transparency to see the other "plain of existence" it can really turn into a smart and fun puzzle game.

APantaloni says ...
Apr 18, 2016 @ 8:34pm

Great for the limited time you had, I love the concept!

Apr 18, 2016 @ 9:33pm

Hey this is a pretty good test of spacial awareness, nice idea!

Kifuga says ...
Apr 18, 2016 @ 9:47pm

Neat game, and additionally considering only 3,5h and your sick Kids: This is awesome! Hoping your Kids get well soon!

Mordokay says ...
Apr 18, 2016 @ 11:11pm

Love the concept .. very original. Graphics are cool!

Fabraz says ...
Apr 19, 2016 @ 6:17pm

3 hours?! That's one hell of a game jam rush! Cool!

JOK says ...
Apr 19, 2016 @ 6:45pm

Quite challenging actually, took some practice! Nice concept and good execution!

AdamsMcCall says ...
Apr 19, 2016 @ 7:14pm

Interesting concept, I like that :)

Afendar says ...
Apr 19, 2016 @ 7:47pm

great idea and good job in 3,5 hours. Good work !

yokcos700 says ...
Apr 20, 2016 @ 9:10pm

Protip: You can win easily by mashing space.
Yeah, cool idea. Obviously suffered from the lack of time.

ultravioleta says ...
Apr 21, 2016 @ 1:08am

great concept! it´s like jumping blindly all the time

Dsnunes says ...
Apr 21, 2016 @ 7:45pm

interesting game!

Cerno_b says ...
Apr 21, 2016 @ 8:46pm

Wow, Ultra-compo in just 3.5h ;)

Even if it didn't grow beyond a tech demo everything is there except music, sound and additional levels. Great job so far.

A few hours more and I'm sure you would have quite a good puzzler on your hands.

Hempuli says ...
Apr 21, 2016 @ 9:31pm

Nice idea! It'd be nice to see you elaborate on this a bit. :)

Feng says ...
Apr 22, 2016 @ 4:04pm

Great idea with in such a short time. btw, I finished level 2 by pressing Space rapidly :)

TeamKuru says ...
Apr 22, 2016 @ 8:12pm

Good game for a 3.5 hours jam!

Apr 24, 2016 @ 11:04am

It works well and it's pretty fun considering you spent so little time on it :)

giordanno92 says ...
Apr 24, 2016 @ 7:55pm

Nice idea, it could really have used some more time on more levels and variations, sfx, etc... But quite nice what you assembled in 3.5h

Shael says ...
Apr 24, 2016 @ 8:14pm

Everytime i shifted it span me out haha. good entry.

puppetmaster says ...
Apr 24, 2016 @ 9:28pm

Very tricky and also cool game for 3.5h! How would the game look like if you have'd more time! :-)
Congrats for your entry!

Xanjos says ...
Apr 25, 2016 @ 10:16pm

Pretty short given the time you had to do this but the mechanics were very interesting.

caporaltito says ...
Apr 26, 2016 @ 7:55am

A bit difficult game but really cool idea

Foxtacy says ...
Apr 28, 2016 @ 7:37am

Whoa 3.5 hours? really nice! :D

DrPetter says ...
May 2, 2016 @ 11:19pm

Yikes. Surprisingly mind-bending when you toggle the map to remove almost everything, falling helplessly, then panic to switch it back and somehow find yourself exactly where you needed to be, and continue along... Actually caused some replayability since I wanted to get a better feel for the second level once I knew a bit what to expect. Still scary every time though.

csanyk says ...
May 3, 2016 @ 4:04am

Didn't care too much for this one. Switching between room states is jarring, and there's no hint to tell you what to expect. Seems like the thing to do is try to avoid falling by switching, but sometimes it's good to fall. The puzzle aspect suffers because it's not really clear when it's good to fall and when it's bad.

marvalgames says ...
May 5, 2016 @ 7:37pm

I'm intrigued!
Finish this

Tanton-H2X says ...
May 9, 2016 @ 4:24am

really well done and although it just use 3.5h,but really a great rhythm was built,and also built some new conditioned reflex for player and could let them into some chill out state... if there are some music/ sound-effect ,the difficulty will down easy and the state will more be enhence!
this may could be a more awesome entry in future,cheers.

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