Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Where Wolf?

by squigglez - Compo Entry

Hi Im squigglez. Im a 13 year old game dev and the creator of some games. I entered the Ludum Dare 35 and this is my submission.

You play as Mike Wolff, an animal control officer. There has been a werewolf outbreak and you must save the town! Move around [arrows] and catch them with your net [x].

Downloads and Links




Populous90 says ...
Apr 19, 2016 @ 3:26pm

Looks great! Excellent art.

Ironhead says ...
Apr 21, 2016 @ 7:01pm

Neat little game. Keep up the good work.

Apr 23, 2016 @ 6:02pm

Pretty fun, could use a little more depth, but a cool concept none the less

bazkur98 says ...
Apr 23, 2016 @ 6:05pm

Not bad, strange little game but I kinda like it. Finally I got to see a Werewolf game for this theme, I've been so surprised there haven't been any yet :)

tower07 says ...
Apr 23, 2016 @ 6:09pm

Hilarious name!

morrilet says ...
Apr 23, 2016 @ 6:09pm

Really interesting that citizens could turn to werewolves. Nice work.

adam says ...
Apr 23, 2016 @ 6:13pm

I like the concept! It's a bit weird how you can 'test' someone for being a werewolf by poking them with the net - it means you don't have to bother much remembering which citizens transformed from wolves previously. It took me a while to work out how the net worked - I thought I was waving it in front of me but really above the head is the 'neutral' position and to either side is 'active'.

One request: please don't make me use the mouse to start the game when everything else is done with the keyboard!

Shael says ...
Apr 23, 2016 @ 11:04pm

Good little game.
The background was a touch plain tho.
Good work.

MayankUnreal says ...
Apr 23, 2016 @ 11:45pm

Nice little game where wolf :D

RNanoware says ...
Apr 24, 2016 @ 12:12am

Great job, especially with the music! Making a complete product (gameplay, graphics, music and all) is a hard task to complete (even I was unable to get music in on time). But I thoroughly enjoyed the atmosphere and gameplay once I got accustomed to the controls. Thanks for sharing your entry!

ProjectX593 says ...
Apr 24, 2016 @ 12:20am

The enemies shapeshifting is a neat idea, controls could use some work though.

Hempuli says ...
Apr 24, 2016 @ 12:30am

Nice concept! I liked the werewolf-turning animation a lot, as well as the little screenshake when you catch one. It was a bit weird how I died when touching a person who wasn't in werewolf form; were they just about to turn?

squigglez says ...
Apr 24, 2016 @ 12:49am

@Hempuli thanks for the feedback. the dying-to-a-person-who-wasnt-a-werewolf must have been a bug, or they were changing. i tried to fix bugs like that but i might not have patched them all.

Alphish says ...
Apr 24, 2016 @ 5:35pm

Nice concept; plays rather nice, too (if a bit clunky), I managed to complete two stages. I'd have preferred if I was able to catch werewolves not only from sides, but up/down, too. Clearly, art isn't your forte, but you still have time to learn (or might eventually find some artist to work with).
Also, gotta agree with adam: don't use mouse in menu when the rest is entirely keyboard-controlled (and conversely, avoid keyboard-based menus in mouse-controlled games, but that's more rare). Keep controls necessary to minimum.

Overall, nice work, keep improving! ^^

ciaodavinci says ...
Apr 26, 2016 @ 3:58am

Hey great job! Well put together.

Apr 28, 2016 @ 5:27pm


Skaz says ...
Apr 28, 2016 @ 5:40pm

Funny little game! Keep up!

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