Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Maze Shift

by HardlyDifficult - Jam Entry

You are lost in an strange world with a copious amount of disgusting slime. As a Voxel hero your ability to shift the world around you is crucial to escaping this wretched place.

WASD / arrows to move, space to shift the world around you. Avoid the slime, don't touch the spikes, try not to fall down that hole... Trap slimes, drop them to their doom, or just run away. How high can you get? ;)
^ Stop by, a community making games on Twitch everyday.

Downloads and Links




Apr 18, 2016 @ 3:29am

11/10 best minecraft clone yet -ign

fin_nolimit says ...
Apr 18, 2016 @ 3:47am

Watching you now brother!!!! Looking forward to playing your final game!!! Challenge accepted... reaching LEVEL 10!!!! :)

CMLSC says ...
Apr 18, 2016 @ 3:58am

White screen. D:

ougrouk says ...
Apr 18, 2016 @ 4:01am

Nice entry, love the art.

darksshades says ...
Apr 18, 2016 @ 4:02am

Very interesting concept. Love it when the scenario starts to appear and disapear.

Apr 18, 2016 @ 4:11am

White screen = loading... patience please!

Apr 18, 2016 @ 4:11am

The alternating level mechanic was really fun, enjoyed the graphics quite a bit. Would've been killer with some music!

Check out my game, Tito's Revenge:

cabezotta says ...
Apr 18, 2016 @ 6:21am

Very original idea! I really liked it! Great game!

xaraz says ...
Apr 18, 2016 @ 11:55am

Great job HD. Actually fun to play.

CoderDozer says ...
Apr 18, 2016 @ 1:45pm

That was class, loved the environment. my only minor criticism (which wont affect the score) is the controls felt a bit awkward, or at least that is my excuse for walking into the enemy anyway :-) well done.

JNI says ...
Apr 18, 2016 @ 2:59pm

Nice game.
Maybe you could think about procedural level generation ;)

Hyoga-3D says ...
Apr 18, 2016 @ 4:36pm

Very beautiful game, good controls.

EthanBierlein says ...
Apr 18, 2016 @ 6:28pm

Pretty good! It seemed easy at first, but it got very difficult very quickly. Nice work!

Gamepopper says ...
Apr 18, 2016 @ 8:24pm

Having the level change on command, and in what looks like randomly designed patterns, is really clever. Plus the isometric view works really well.

I did encounter a few glitches, like the player being randomly warped to an out of bounds area with no way to return to the level, and falling through what was clearly the floor.

Arbedii says ...
Apr 18, 2016 @ 8:34pm

Where has this been all my life? 20/10 would get slimed again.

jcmonkey says ...
Apr 19, 2016 @ 4:28am

couldnt get your game to work, could you provide a windows version?

Gyfis says ...
Apr 19, 2016 @ 4:10pm

Good game. The idea of shape-shifting the map is really nice.

psychomonster says ...
Apr 19, 2016 @ 10:58pm

wonderful idea::: FUNNY GAMEPLAY AND YOU KEEP YOUR MIND UP::: CAUSE YOU HAVE TO REMEMBER WHERE THE TRAPS WERE^^ ::: oh damn I wrote all this with caps... sorry ^^ Good job m,an!

dusho says ...
Apr 20, 2016 @ 6:32am

cool idea, nicely done

donmatheo says ...
Apr 20, 2016 @ 8:26pm

wonderful piece of game

subpixel says ...
Apr 22, 2016 @ 3:36am

That was good fun! It took me a bit to work out the movement strategy, but once I did it was pretty fun to explore two maps simultaneously. I only wish there were more clues about where the exit might be.

Chaoslab says ...
Apr 23, 2016 @ 7:35am

Nice visuals and cool concept.

Wevel says ...
Apr 23, 2016 @ 4:55pm

Visually looks cool, but feels a bit slow and the sound fx are a bit annoying

ragnta says ...
Apr 24, 2016 @ 7:46pm

Nice game, but I didn't find the finishobject at level2 :(

Rock Eaters says ...
May 1, 2016 @ 10:56pm

nice graphics !

dustyroom says ...
May 3, 2016 @ 10:29am

Great concept! Didn't find the exit on level 2....

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