Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Neon Shifter

by anshulsinghxd - Jam Entry

My second Ludum Dare Entry !!
Controls :-
a,d - to move player
h,j,k,l - to switch between shapes
space - to shoot vertically upwards(if u have bullets that is)

Classic : Score as many points as possible within the time . Gain points by destroying falling shapes(by touching them while being the same shape or shooting
them). every shape that passes by you reduces your points by 1 . you lose if u touch a shape while being a different shape

Survival : Try to survive as long as possible without letting your score fall below zero . Increasing and deduction of points works the same way as in the classic mode

Thats it

Hope you guys enjoy it :)

Art - Anshul singh , Pulkit Juneja
Programming - Pulkit Juneja

Downloads and Links




Skruffye says ...
Apr 19, 2016 @ 4:52pm

Initially frustrating because I couldn't get used to which key represented which shape, but after a little while I started to get into it.
Nice and simple, and fun to play. Good job! ^^

Big Cow says ...
Apr 19, 2016 @ 6:56pm

Graphics are pretty. Music really fits the graphics. I like the game play and you have to be fast choosing the right shape. DAMN survival is hard :) Great job, thanks.

Lagoe says ...
Apr 20, 2016 @ 11:48am

pretty hard at start, but when you understand the buttons it's fun.
Also, i like the neon gaphics so... nice game!

Studiosaurus says ...
Apr 20, 2016 @ 11:59am

38 :) Nice little game. It's hard to judge what to do when it gets really fast because missing loads can cost you so much, it's sometimes just better to kill yourself while you're ahead rather than risk losing all those points. Would be nice if there were a visual when you fire.

zenmumbler says ...
Apr 20, 2016 @ 8:38pm

Not sure why the bullets were needed as catching shapes should be sufficient. I guess as a last resort. The mood set by the music is casual but it's actually a quite mentally taxing, fast-paced game. I like the idea though.

unit684 says ...
Apr 20, 2016 @ 8:42pm

Pretty fun game once you get used to it, some visual representation of bullets/lasers would be nice though.

notime4games says ...
Apr 20, 2016 @ 8:43pm

It followed the theme pretty well once I realized I could change my shape. Ran out of bullets really quick hehe

karln says ...
Apr 20, 2016 @ 8:45pm

Was fun once I learned the order of the shapes. Might have been easier to learn if they were in order of number of sides: circle, triangle, square, pentagon.

anshulsinghxd says ...
Apr 20, 2016 @ 8:58pm

@unit684 , @Studiosaurus . Adding a visual for the bullet was definitely in my plan . but i ran out of time working on other things :P

Apr 28, 2016 @ 6:27pm


puppetmaster says ...
Apr 28, 2016 @ 7:30pm

Great music and graphics fx! Keep up the good work!

LOSTALLOY says ...
Apr 28, 2016 @ 8:48pm

This is a cool idea, although the objective can be a bit overwhelming at first (you have to manage bullets, shift the shape, manage falling shapes; is can be a lot at once). The bgm is cool and chill. I just like to point out that maybe the sequence of shapes on the keys h,j,k,l may be improved to go from circle to pentagon to square and then to triangle.

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