Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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The Dwog

by Pandaman3D - Jam Entry

#LDJam #LDJam35 #LudumDare #Unity
Hey everyone! I was actually meaning to compete in the Compo this time... but due to poor planning and just unable to focus this weekend, I will now be in the Jam! :D All Models, textures, scripts, animations, etc have been done by me alone. I did almost all the audio except the background music, as time ran out, and I'm submitting into the Jam, I went with an old favorite :P Enjoy!!! :D

You play an alien creature, similar to a dog in may aspects, except!!! He can shapeshift into any object he licks!!! I present to you, the Dwog! Solve your way through the maze, as Agents try to catch you. Find your way to your next meal, and win! :D

Downloads and Links




monkeybit29 says ...
Apr 18, 2016 @ 7:04pm

I fell off the map D^:
I really like what the blur effect does to the leg animation haha
Also, right mouse click brings up dev console

Pandaman3D says ...
Apr 18, 2016 @ 8:15pm

Thanks man, fixed it! I submitted the Dev build by mistake. But now the correct build is available. :)

jk5000 says ...
Apr 20, 2016 @ 7:58pm

A really lovely and fun game. I would have liked some stupid guards that immediately forgets where you are, when you have made the transformation. But overall well done.

Freank says ...
Apr 24, 2016 @ 9:54am

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Fabraz says ...
Apr 26, 2016 @ 3:12am

What a derpy god, look at that dangly ol' tongue!

Pandaman3D says ...
Apr 27, 2016 @ 7:16am

It's now available on :)

Crefossus says ...
May 9, 2016 @ 11:44am

Nice dog/jump, sfx and fitting adventure music. I'm not usually into maze games, but your desert & dog theme got me into it long enough to find the dog food. The cute dog model and the fact that you can outrun the guards probably kept me going too. Dwog is fast!

The controls and tutorial work well. The camera feels a little weird at first - wish I can be more descriptive here but not sure exactly what's up with it.

I wouldn't mind playing a more linear level design with multiple shorter levels that really utilize the shapeshift. Then again there is a satisfaction of sprinting away from the guard :)

A little picky but you're missing the top face of a barrier in at least one place and have a light leak in another. Guess it's just a time issue for polish.

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