Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Spamon

by Sergioct - Jam Entry

A strategy game with Space Monsters that can be evolve in level 10.

Design: Cora Cuscó León
Programmer: Sergio Crespo Toubes

Downloads and Links


Ratings

#431Humor(Jam)2.65
#459Audio(Jam)3.00
#835Graphics(Jam)2.83
#869Theme(Jam)2.83
#885Mood(Jam)2.59
#911Innovation(Jam)2.56
#950Overall(Jam)2.78
#1022Fun(Jam)2.44
#1934Coolness26%

Comments

Lancelot Gao says ...
Apr 19, 2016 @ 1:52am

So cute!Good job!

marod says ...
Apr 19, 2016 @ 7:54am

Me ha molado mucho el tema de las evoluciones y ese toque RPG que tiene, pero los combates se me han hecho larguiiiiisimos. Me ha gustado

Apr 19, 2016 @ 4:18pm

Coincido con marod, las batallas algo largas, y bueno, tras más de una decena esperaba que salieran más enemigos o más difíciles, es porque me han matado en la segunda batalla y se ha frenado la progresión de las oleadas?

seveca95 says ...
Apr 20, 2016 @ 3:16pm

Los gráficos no son el punto fuerte. Hecho en falta más enemigos. Al no poder interactuar en el combate este se hace algo largo. Por otra parte si se evolucionase más el proyecto podría llegar a ser muy interesante. Like

Apr 20, 2016 @ 4:33pm

Graphics are cute, gameplay is kinda slow and the interface is a bit crowded, but its a nice idea.

Freank says ...
Apr 21, 2016 @ 2:10pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Garris says ...
Apr 21, 2016 @ 10:48pm

I liked the audio, but the game play is pretty slow, and I was wishing for a little more variety in the graphics. I think it just could have used a little more excitement and fast paced combat, or more variety of enemy.

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