Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Spaghetti Slayer

by Cole and Jordan Studios - Jam Entry

Spaghetti Slayer is Cole and Jordan Studios' first successful Ludum Dare project and we are proud to present it to you in all it's quirkiness!

Downloads and Links




Ironhead says ...
Apr 19, 2016 @ 4:42pm

I enjoyed romping the mountains on my segway, jumping the cliffs on my pogo stick, and smoting spaghetti ruin apon the mountainside. 7/10 would smote spaghetti ruin again. haha!

Only had 1 issue where i fell through the map and landed at the very bottom and had to restart the game.

Ilseroth says ...
Apr 20, 2016 @ 1:19am

You know what, it was kinda dumb, but I actually had fun... probably because if you mash space up any ramp it sends you careening into the hemisphere and it was just fun to mess with but fun is fun.

Skruffye says ...
Apr 20, 2016 @ 1:25am

Made me laugh. :) The shapeshifting link was a little tenuous, but the game was fun. Good job!

fenwick says ...
Apr 20, 2016 @ 2:33am

Really fun, "quirky" is definitely the right word lol. Good work, it was fun to play.

Weeping Rupee says ...
Apr 21, 2016 @ 12:28am

I like the fork and knife!

Kuality Games says ...
Apr 21, 2016 @ 1:23am

Funny visualization of different mechanics, I had fun for a bit, switching shapes was kinda tedious though.

Apr 21, 2016 @ 1:23am

Nicely put together! Especially the camera tracking. I did fall through the map at one point though.

Apr 21, 2016 @ 2:11am

I had fun playing this game. I liked that the controls were told right in the gameplay, it was easy to learn and fun to mess around with. Nicely done.

PeachTreeOath says ...
Apr 21, 2016 @ 2:21am

I had a good laugh while playing this. Excellent interpretation of the theme! Graphics were definitely interesting, I would have liked to see even more spaghetti! There were some minor glitches causing me to fall through walls/floors. I would have liked to see some sort of spaghetti eaten stat too! Overall very interesting, keep up the good work!

dylanwolf says ...
Apr 21, 2016 @ 2:35am

Nice concept, although I couldn't figure out how to get past the first pit inside the cave. Checkpoints would be helpful.

MayMakeGame says ...
Apr 23, 2016 @ 4:56pm

Cool game. I like how you have to shape shift to progress. The giant spaghetti boss is shweet. X3

spiffl says ...
Apr 24, 2016 @ 12:01am

What a cute game! I really enjoyed the music, though I guess you didn't make it since it's not a rating category. I also liked the weird camera movements (they kinda got in the way of seeing things for gameplay reasons, but the game wasn't very hard and it looked cool so it's okay), and the aesthetic in general is very funny. Great job on your first dare, fellas :)

Alphish says ...
May 1, 2016 @ 4:28pm

Huh, another platformer that involves changing shapes. Given the general tendency, I find that hardly innovative. Still, the execution is rather decent, and the gameplay is rather quirky in a fun way, too. It doesn't really require the player to think creatively, though - if you have a spaghetti, you know you need to bring the eater, and if you have a high ledge, you know you need to use pogo. ^^'

Still, gotta give a few points for humor, all that spaghetti has some charm...

jk5000 says ...
May 1, 2016 @ 5:31pm

A really weird idea, and a game fun to play.

mkghoster says ...
May 1, 2016 @ 5:31pm

What an idea for shapeshifting to eat spaghetti! :D How much did you smoke while making the game? :D

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