Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by danieldsj - Jam Entry

***** You may want to turn down the volume when testing. ****

This is the first Ludumdare submission for all but one of the team members. We started working on this at 0730h EST on 2016-04-16 and finished at around 2230h EST on 2016-04-17. Since we all have full time jobs, we could not continue to work on Monday. The entire game was created in 39 hours.

Team Members:
* alanjcastonguay (concept, programming, stage design)
* danieldsj (concept, art, programming, stage design)
* myrmidor (concept, programming, physics consultant)
* gabe-camp (concept, music, sound effects, programming)

* Press <up>, <down>, <left>, or <right> keys to move.
* Press <space> to shapeshift.
* Eat the shapes that are similar to you to gain points.
* Avoid the shapes that are dissimilar to you to avoid losing points.
* Attain the required points on the HUD to go to the next stage.

keywords: #html5 #html html5 html #javascript javascript #phaser phaser

Downloads and Links




Srednuht says ...
Apr 19, 2016 @ 1:07am

some UI bugs, but Good game at overall!

AngerFork says ...
Apr 19, 2016 @ 1:32am

Fun! Was weird to get a handle on how movement worked at first, but had a great time once I did!

Apr 19, 2016 @ 1:36am

There were some audio bugs that made some noises when finishing the level but it was quite nice to play.

swamppenguins says ...
Apr 19, 2016 @ 1:36am

Ahaha the sounds are hilarious and the gameplay is super fun!

Lancelot Gao says ...
Apr 19, 2016 @ 1:39am

Good work!Well done!

danieldsj says ...
Apr 19, 2016 @ 1:41am

RE: Controls
Instead of putting a rotate/thrust type of control we went with cardinal directions. It gave it more of an arcade feel and less of a driving feel.

RE: Sounds.
All of the audio is original and was added at the last hour. Too bad about the bugs, we may fix them in the future. This is our first submission as a group. Thanks for the feedback.

RE: UI bugs
Specifics would be greatly appreciated. If you have a github account, please submit an issue: ttps://

OU GDA says ...
Apr 19, 2016 @ 1:43am

Actually pretty fun. Hurts my ears. Perfect 5/7.

danieldsj says ...
Apr 19, 2016 @ 1:46am

RE: Ears
Added a warning about the audio bug in the description.

SantiHisteria says ...
Apr 19, 2016 @ 9:01am

:D very funny! Congratulations for the game, I like it! - I think the sound could be improved but it's a nice game overall

Fabraz says ...
Apr 26, 2016 @ 3:23am

Careful to people with headphones, buggy sounds can be tense! Fun game though.

ciaodavinci says ...
Apr 26, 2016 @ 4:04am

I liked the recorded voices also sometimes it stacked up and became kind of crazy. Fun game! I liked how you used the theme to create a interesting mechanic. Makes for some exciting gameplay to have things rush toward and away from you.

vootele says ...
Apr 26, 2016 @ 4:14am

Sounds are overlapping and quite hard to play but good job!

danieldsj says ...
Apr 27, 2016 @ 10:47am

Thanks for all of the positive feedback!

If you have some constructive feedback or bug reports, please submit them as issues in github:

terryg says ...
Apr 29, 2016 @ 1:56am

so levels were too hard but some how I could get it and get out the theme you know

schizoid2k says ...
Apr 29, 2016 @ 2:00am

Shapeshift! Love it! Great job... lots of fun to play

danieldsj says ...
Apr 29, 2016 @ 2:16am

Terryg: There are 6 levels. It gets really difficult after the first 3 tutorial stages.

If anyone is up for a challenge, type "game.state.start('stage6');" in the developer console of your browser to go to the last level.

Xanjos says ...
Apr 29, 2016 @ 4:47pm

Looks deceptively simple but it's actually harder than it is (Level 3/4 seems impossible with all those shapes coming after you). Still pretty fun to play though.

LeReveur says ...
Apr 30, 2016 @ 10:08pm

Sound bug is weird, but not so annoying, and besides, the gameplay and animation are good. Well done !

kik0729 says ...
May 1, 2016 @ 3:37pm

Loved the "shapeshift" soundbyte

TheMeorch says ...
May 3, 2016 @ 12:13am

When you get to the point where huge swarms of shapes are following/avoiding you, things get really fun and hectic.

Whimsical art and really funny audio make for a really attractive arcade game.

I'd recommend having spacebar or another keyboard key activate the Next and Try Again buttons, since the player will have 2 hands on the keyboard while playing. Having to reach for the mouse each time you win/lose is an unnecessary step.

Nice work!

danieldsj says ...
May 3, 2016 @ 11:48am

TheMeorch: Thanks for the tip about hitting the space bar, or some other key. Didn't think about the hand positions.

trulyvile says ...
May 3, 2016 @ 6:25pm

The mechanic is pretty memorable, almost like Pac-Man in its system of give-and-take (constantly switching between hunter and hunted, and all). I think the one place the game suffered a bit was level design. I typically found the only strategy to be herding enemies into the corner and wait until the other shapes caught up with me. I think the gameplay could stand to be more varied in this way.

But again--the concept is sweet. I came back to this entry a couple of times because of it.

wboqm says ...
May 4, 2016 @ 6:49am

Interesting game; requires quick reflexes!

samreid says ...
May 6, 2016 @ 1:22pm

This is one of the best entries, great replay value!

Larzan says ...
May 7, 2016 @ 11:18pm

Interesting idea, but it becomes really difficult, really fast, maybe a few more 'easy' levels to get more used to the concept?

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